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  1. #181
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by MageBlack View Post
    I get what he is saying. But not all of us chose to go there or when we did choose, it wasnt the overpopulated place it has become. So, I was there when it was relatively uncrowded then it became over populated. Would that then make it my fault and the onus is on me to move somewhere less crowded?

    The argument makes sense assuming it was busy and crowded when you chose to make a character there.
    That's very true, but it still remains that the choice was yours to make originally (essentially saying that it was a bad choice under the given context). Just as you have no power over who joins the server, SE has no moral power as well. It's true that it's their decision to put in varying prices and other things for system controlled expenses, but that's their design goal to limit things such as what the rich can potentially do within reason in an economy that is typically easy to make a certain amount of reasonable gil for the server.

    While you can point fingers at another, and are often justified to do so, it is also very bad ethics to ignore some degree of personal choice, consequence, and responsibility (where possible). In some cases, particularly if you started with ARR, one sign of heavy server load is legacy servers and popular names. Not always applicable, but it's a good starting point for determining consequence of joining a particular server (even if it's just as minimal as queue times to get in).
    (1)

  2. #182
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Welsper59 View Post
    That's very true, but it still remains that the choice was yours to make originally (essentially saying that it was a bad choice under the given context). Just as you have no power over who joins the server, SE has no moral power as well. It's true that it's their decision to put in varying prices and other things for system controlled expenses, but that's their design goal to limit things such as what the rich can potentially do within reason in an economy that is typically easy to make a certain amount of reasonable gil for the server.

    While you can point fingers at another, and are often justified to do so, it is also very bad ethics to ignore some degree of personal choice, consequence, and responsibility (where possible). In some cases, particularly if you started with ARR, one sign of heavy server load is legacy servers and popular names. Not always applicable, but it's a good starting point for determining consequence of joining a particular server (even if it's just as minimal as queue times to get in).
    Ya, I came from 1.0 and was merged from my original server into Balmung. I think one of the main reasons that Balmung is so full and so popular is it is the unofficial RP server. When you google RP servers on FFXIV that server comes up. If SE were to have added a small little tag to one or two servers per data base that simply reads (RP) then there might be less overcrowding of Balmung. Design choices i guess. Personally, when I play MMO's like this i prefer to pick the least populated server, I dont like the highly populated ones.

    All I'm trying to say is that to blame someone for this ignores so many other situations. Also if you were on a high populated server before the Housing details were released, how can you account for that? Well, this is the situation I'm in, I can accept that. As stated when I necroed this thread, I'm just hoping to put this back on the dev's team radar to consider going forward now that the dev team doing Golden Saucer is done introducing the content. A while back they said they wouldnt look at housing again until GS was complete because it was the same team doing both projects.

    I'm not mad at not having a house, disappointed maybe but not mad and this is the only thing about this game I have every really seriously complained about. Other than that, i'm kinda one of those annoying white knights.
    (3)
    Last edited by MageBlack; 03-13-2015 at 08:01 AM.

  3. #183
    Player
    Stormrider's Avatar
    Join Date
    Sep 2013
    Posts
    668
    Character
    Storm Rider
    World
    Balmung
    Main Class
    Miner Lv 60
    Hell there are still people with there First Name FFXI server name. Those people are from day 1 1.0. Unless you can prove that they are not legacy merged into Balmung I think you are being a little mean. I would say 3/4 of the actual people I know are 11ers. Of course they are also big group of whiners about some stuff. They are not to blame for over population and the LIE that was housing. Yes I said LIE.
    (2)

  4. #184
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by MageBlack View Post
    Ya, I came from 1.0 and was merged from my original server into Balmung. I think one of the main reasons that Balmung is so full and so popular is it is the unofficial RP server. When you google RP servers on FFXIV that server comes up. If SE were to have added a small little tag to one or two servers per data base that simply reads (RP) then there might be less overcrowding of Balmung. Design choices i guess. Personally, when I play MMO's like this i prefer to pick the least populated server, I dont like the highly populated ones.

    All I'm trying to say is that to blame someone for this ignores so many other situations. Also if you were on a high populated server before the Housing details were released, how can you account for that? Well, this is the situation I'm in, I can accept that. As stated when I necroed this thread, I'm just hoping to put this back on the dev's team radar to consider going forward now that the dev team doing Golden Saucer is done introducing the content. A while back they said they wouldnt look at housing again until GS was complete because it was the same team doing both projects.

    I'm not mad at not having a house, disappointed maybe but not mad and this is the only thing about this game I have every really seriously complained about. Other than that, i'm kinda one of those annoying white knights.
    Yeah, I mean that's certainly a fair argument, and you're more than welcome to give it a shot at hoping the devs continue to look at the situation and change things as needed.

    I am right there with you on preferential server being lower population. I used to be on Balmung during 1.0, and decided to just start anew with ARR on Leviathan. Mind you, I did choose Leviathan specifically because friends I know chose it, but if they stayed on Balmung, I still would have jumped ship lol. I understand how that limits me, but I weigh the consequences to my preferential benefit, and it works out for the best. I do that to avoid any potential problems which, even now, were bound to the fact that a lot of people = harder to get things before others.

    As you mentioned, none of us knew about the housing scarcity, but it was still something that I understood could happen in general (the scarcity aspect of any content), and so I made the decision that I did. Again, be it with friends or not, I would have done it and understood what it meant to leave as well as what it meant if I stayed. That's essentially what I'm getting at about understanding and taking responsibility for your own personal decisions, regardless of any foreseeable future.
    (1)

  5. #185
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    I was just under the false impression, probably from my own desires for the content, that Personal housing would have been totally separate from FC housing, not shared. I just hope that we can either double the current amount of housing, get instanced personal homes, or a free server transfer when they add the EU servers. I'll happily move but I will need to move at bare minimum 4 accounts personally and I don't really want to pay (My account and 2 kids and wife's accounts) that or try to convince the rest of the FC to move on their dime. until then I will suffer and continue to accept the choice I made not to fork out $80 - $400 to transfer everyone.
    (0)

  6. #186
    Player
    Tam_Hawkins's Avatar
    Join Date
    Nov 2013
    Posts
    347
    Character
    Tam Hawkins
    World
    Shiva
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by MageBlack View Post
    I was just under the false impression, probably from my own desires for the content, that Personal housing would have been totally separate from FC housing, not shared.
    Not a false Impression, that's what they said until the housing patch came.
    (3)

  7. #187
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Welsper59 View Post
    snip
    Quote Originally Posted by Ophie-Mio View Post
    In your case, it doesn't make sense, however there are so many cases where that is the case. People move to Balmung or constantly complain to open it and then they come back and complain about something like housing.
    With that being said, sorry that your server became a crowded monster.
    Said it better then I did.


    Quote Originally Posted by MageBlack View Post
    snip
    That would of solved a lot of issues with housing I can imagine. Altho I'm personally of the opinion that FC housing should be available to all (autogenerating, imo with plotsize actually changing depending on how much you are willing to invest) with personal housing similar to now; but their own wards that don't have FC owned houses.
    On top of that I feel that the amount of wards should really be dependant on the server population. Sure, higher prices makes sense; but not also have more wards available?

    While I'd like to see numbers of wards be server related (same for low pop, a lot more for higher pop); I do still feel that personal houses should be luxury tho.(in price/total availability)
    Altho we'll probably disagree with that one since im more of a black knight then a white knight :P
    (0)
    Last edited by Aeyis; 03-14-2015 at 12:40 AM.

  8. #188
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Aeyis View Post
    -snip-
    What you said makes sense i guess. I have no problem with Personal Housing costingmillions or billions of gil, in the end it can be attainable if you work hard enough. But if you have the gil and there are no houses available then it's not a luxury, it's how hardcore are you when we were told this is casual content. Casual people don't always have the funds right away or are willing to log in at 3am just to buy the house.

    I do agree with the high pop vs low pop for ward avaliability, but that would have to be adjustable over time. Where as instanced personal houses would be on a "per use" basis. build the server with X capacity, when it gets 90% full, add another server. Less wasted resources this way?
    (0)

  9. #189
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Hmm. I'm not sure what position to take on that. On one hand I like how personal houses right now are only half instanced; you still share the neighbourhood with others. And you can see your house + garden inside of a larger area. On the other hand, if they arent fully instanced it does limit their availability in numbers. I think (personally) I would prefer a fixed number of plots for personal housing. Just a heck of a lot more for larger servers.

    On the smaller servers the only real hurdle to get a house is to save the gil for it. I think that might be what they initionally intended; a balance between availability and the prices being really high so anyone that didnt really want one would be put off by high prices.
    But they either underestimated how many people really wanted one, or did their calculations wrong.


    If they said housing was for casuals tho, well with the current system thats just not true. While purely on prices I would agree that a small house (or a medium, but that depends on the serverl due to price differences) is perfectly affordable for a casual player..
    there just arent enough plots on the larger or medium servers for that to be truly the case.

    I hope they do change the plot availability for larger or medium servers in the future, but at the same I'd also prefer if they kept smaller ones similar to how it is. (perhaps change Goblet livability tho)
    They could really put more thought into the amount of plots available/population, at the very least.
    (1)
    Last edited by Aeyis; 03-14-2015 at 01:49 AM. Reason: post limit, what else

  10. #190
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,851
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Part of the problem with the Legacy servers and the most heavily populated ones is that they had more gil to begin with - which is why their prices were substantially higher than the lower population servers. Lamia is a high population server with a LOT of low levels (soooo many sprouts every day) so we might be facing a similar housing crisis as the big money big population servers by the time 3.0 comes out.

    Maybe they could add in some instance houses/gardens as part of Dravania? Not quite the established neighborhoods of the main game, but something so that people could still decorate the interior and have a small allotment for decoration and gardening.
    (0)

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