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  1. #41
    Player
    Shadygrove's Avatar
    Join Date
    Mar 2011
    Posts
    1,431
    Character
    Alya Mizar
    World
    Sargatanas
    Main Class
    Marauder Lv 72
    Yes. /10 char
    (0)

  2. #42
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Sorry for the lack of update, and I probably might not going to do that anymore since this site has provided complete melding info and great way to simulate your meldings.

    At least, I will provide the latest gear meld setup as follow:

    Body - Forager's Vest - 12 gathering - 6 perception
    Hand - Forager's Wristguards - 10 gathering - 4 perception
    Legs - Forager's Slops - 6 gathering - 1 perception - 4 GP
    Feet - Forager's Shoes - 1 gathering - 6 perception - 4 GP

    Off Tools - Forager's Sledgehammer / Forager's Scythe - 14 gathering - 25 perception - 4 GP (still impossible to max meld)

    And my melds:

    Body - Gathering IV - Gathering IV - Perception IV
    Hand - Gathering IV - Gathering II - Perception II
    Legs - Gathering IV - GP IV - Perception I - INT 2 (explained on next post after this)
    Feet - Perception IV - GP IV - Gathering I

    Off Tools - None yet since I have like 440+ alone to gather the highest star nodes

    However, the latest introduced nodes from patch 2.5 like Rosemary, Virgin Basilisk Egg, etc will require 450+ for both gathering (just to be able to gather it) and perception (to get at least 1% chance). If you still only have Forager/Supra for your main hand, you will definitely need to meld your off tools. If you have Lucis however, melding off tools are not necessary.

    Also for last reminder, Militia Bracelets also has undergone changes since patch 2.4 (I think) which has max meld of 10 GP instead of 7 GP for pre 2.3. However, re-melding this might not yield great benefit since gatherers only need 600 GP for most part, unless if we could somehow push our GP loot to 650 in the future which means re-melding might help a great deal.
    (0)
    Last edited by BobbinT; 02-06-2015 at 11:13 PM.

  3. #43
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    BTW, many players might miss these, but certain nodes does have certain main stat attribute requirement for giving a +1 gathering attempt. Therefore, relating to melding, you might want to meld extra main stat attribute to cover the loss needed.

    Here are the charts, which should be still relevant until 3.0 (introducing new race):



    For example, Mining node in North Thanalan requires 202 STR and the Botany node in South Thanalan requires 202 INT. On a Moon Miqo'te, they certainly lacks both 2 STR & 1 INT needed, and so they need to meld extra stat to one of their gears.

    As for me, since my Highlander only lacks 2 INT, I decide to meld one into my Forager's slops. However, in future circumstances where I find a node that's lacking PIE, I might need extra meld to cover the loss.

    Or for players who don't really have access to melding or somehow makes their melding setup taking many overmelds, swapping with bonus stat accessories might also helps.

    However, all this info are really not necessary for casuals. Just a bit of tidbit info you might find useful. A big thanks to this post.
    (1)

  4. #44
    Player
    Alx789's Avatar
    Join Date
    Apr 2014
    Posts
    239
    Character
    Vik Ktototam
    World
    Phoenix
    Main Class
    Archer Lv 60
    i120 ironworks rings adds 21 to main stat. This may be enough for some races to reach int 202 for example without melds.
    (0)

  5. #45
    Player
    Alx789's Avatar
    Join Date
    Apr 2014
    Posts
    239
    Character
    Vik Ktototam
    World
    Phoenix
    Main Class
    Archer Lv 60
    Forager's offhand meld question.
    I just got lucis tools and have now full BiS set. All gear and accessories are fully melded, offhand - no.
    My current stats are 478 gath, 461 per, 636 gp.
    Now i am thinking about meld strategy for offhands.
    I see that i want to have 4 more gp or 2 at least to be able to reach 650 gp using food with nonprimary gp bonus - Haddock Dip (gp+10/12), Crowned Pie (gp+10). So, i plan to meld gp materia 4 first. And i don't understand what to meld next - perception? Or gathering > 478 may be useful too? As i understood hardest to get items are non hq and i have enough stats to get them.
    (0)

  6. #46
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Alx789, given what you say here, I don't think I would meld anything to the offhand other than those GP. Instead, I'd take a wait-and-see approach, to see what you need when they introduce both new nodes and new gear.

    Hardest to get items require both 450 gathering, and 450 perception (to get HQ). Given that, if anything, I'd meld perception (increase that HQ chance) but I don't think I'd want to do that prior to seeing what the next tier of nodes is going to require.
    (0)

  7. #47
    Player
    Squand's Avatar
    Join Date
    Oct 2014
    Posts
    74
    Character
    Squander Dalfast
    World
    Balmung
    Main Class
    Alchemist Lv 54
    Quote Originally Posted by Alx789 View Post
    Forager's offhand meld question.
    I just got lucis tools and have now full BiS set. All gear and accessories are fully melded, offhand - no.
    My current stats are 478 gath, 461 per, 636 gp.
    Now i am thinking about meld strategy for offhands.
    I see that i want to have 4 more gp or 2 at least to be able to reach 650 gp using food with nonprimary gp bonus - Haddock Dip (gp+10/12), Crowned Pie (gp+10). So, i plan to meld gp materia 4 first. And i don't understand what to meld next - perception? Or gathering > 478 may be useful too? As i understood hardest to get items are non hq and i have enough stats to get them.
    I had to be at 492 gathering to hit Virgin Basilisk and Rossmarry in one go. Which meant Maxing Gathering in my off hand. (My guess is the threshold is 490)
    (1)
    Last edited by Squand; 03-14-2015 at 04:06 AM.

  8. #48
    Player
    Alx789's Avatar
    Join Date
    Apr 2014
    Posts
    239
    Character
    Vik Ktototam
    World
    Phoenix
    Main Class
    Archer Lv 60
    Quote Originally Posted by Squand View Post
    I had to be at 492 gathering to hit Virgin Basilisk and Rossmarry in one go. Which meant Maxing Gathering in my off hand. (My guess is the threshold is 490)
    I will try these items. I found out that with gp+4 meld only i will be unable to reach 690 gath / 650 gp witout fc buff, but can use 600 gp rotations under food only.
    ------
    Tried. With my 478 gath i need 2 shoots to open slot. And then can get 12 items with low hq chance.
    Another way - toil opens normally, then 6 shoots.
    Market: nq price not interesting at all, hq 15-20K
    (0)
    Last edited by Alx789; 03-14-2015 at 09:31 PM.

  9. #49
    Player
    Wisdombeer's Avatar
    Join Date
    Aug 2013
    Posts
    48
    Character
    Shana Faeril
    World
    Famfrit
    Main Class
    Conjurer Lv 50
    Got a small question about fishing jewelry. I'm currently using gryphonskin rings / choker / wristbands and rose gold earrings (i70). These can have +5 gathering and +5 perception while Dodore can only have +4 / +4. For fishinng I really dont care about GP's.

    I'm pretty sure most of the fishers are using DOW/DOM jewelry.

    With the patch 2.5, there is new i110 jewelry items. Did anyone try to meld +6 / +6 ? Or is the cap still at +5 / +5 for these ?

    Cant get an answer from google, most of the posts out there are very old...
    (0)
    Check my crafting rotations guide on lodestone (1/2/3/4 stars crafting rotations + 1/2 stars mass production macros) :
    http://eu.finalfantasyxiv.com/lodestone/character/3107072/blog/1988386/

  10. #50
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Wisdombeer View Post
    Got a small question about fishing jewelry. I'm currently using gryphonskin rings / choker / wristbands and rose gold earrings (i70). These can have +5 gathering and +5 perception while Dodore can only have +4 / +4. For fishinng I really dont care about GP's.

    I'm pretty sure most of the fishers are using DOW/DOM jewelry.

    With the patch 2.5, there is new i110 jewelry items. Did anyone try to meld +6 / +6 ? Or is the cap still at +5 / +5 for these ?

    Cant get an answer from google, most of the posts out there are very old...
    Sorry, still DoW/DoM only. I do happen have several of them being made.
    (0)
    Last edited by BobbinT; 03-17-2015 at 04:47 PM.

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