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  1. #61
    Player
    Shika's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    298
    Character
    Ellana Trevelyan
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Guildleves are fine... they are moving the focus away from leves for groups as the main way to rank up and leaving them for players that want to gain some SP on their classes while soloing. I don't get the problem?
    I recently wanted to get my CON from 43 to 45 and was unable (due to RL) to group with other LS members in a grind party etc. So over the course of 2-3 resets I was able to solo rank 40 leves (I personally preferred doing Gridania for this as our group used to do Broken Water and Halitali a lot ><), do a few Behests when they were available and get my CON to 45.

    I'm happy, and if I had the time to grind in a group on raptors or something then I would have done this instead but I didn't. I'm not hurting anyone's gaming experience by spending a couple of days soloing my own leves so I really don't understand the QQ? Behest SP kinda sucked though- even for a "neglected" area I was only getting ~3.5K unless they have changed this in the new patch already.

    Choices and options are good! ^^
    (1)

  2. #62
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,141
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    I think it works pretty well as it is. Leves are on a 36-hour reset timer, which means you can't even do that once a day. Not only that, but Guardian's Favor replenishes at an even slower rate, so you can't do as well as you did even that often.

    A party might get less in that time spent, but you'll easily be spending three times as much time in one. If you want (once people figure out how to actually get them started with any decent regularity) you can join more than one in a day, and several within that same 36-hour period, and again that's not counting the longer reset on Favor. If you really did get a third of a rank every 36 hours it would still take you some seven months to get to 50.
    (1)

  3. #63
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    shame on people who want other people to play their way only... those people are selfish.
    (3)

  4. #64
    Player
    Nixius's Avatar
    Join Date
    Jul 2011
    Posts
    150
    Character
    Riyuna Nixilus
    World
    Shiva
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Platinumstorm View Post
    I don't see a point for a level cap raise right now. Before raising a level cap you want to make sure there is sufficient content at all level ranges, and there isn't right now, so raising the cap is pointless because they don't have content to support the current levels.
    I do agree, however! What if they say raised the cap to 55 in 1.2 and put some content at the cap, thus fostering people to level up via the new party play system? An attempt to get us to use the system? Doubtful I know but I am just thinking out loud. When/if they revamp the party search functionality etc they will need to make a BIG song and dance about it to break the current LS only partying and raising the cap would certainly be a good way of doing this I think.

    Also I agree some leves are stupidly easy, me and my brother (23ARC and 25PUG at the time) were killing 4 sets of 3xSquirrels at Rank 30-34 on 4 star difficulty within 10mins. This leve is so easy in fact that I could do 4 star on my own (I actually solo'd the first set before he arrived). That is not challenging nor rewarding.

    With that said I think a high amount of SP in a short time frame is fine if it's only every 36 hours. I understand the OP point that he shouldn't feel the need to 'have' to do leves even if he can do them and then go party however, catering to casual/solo players will always mean this is the case. A large amount in a short time, but capped on how often you can do them; this is the only way I can think of to cater to the solo/casual player as it stands.

    It's easy for someone to begrudge the system, but I would be more interested to hear some alternatives than just saying it's wrong.
    (1)

  5. #65
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    The ease of the system makes it wrong. That doesn't mean i think leves should be removed entirely... but for starters leve mobs should have the same basic defense, hp, and attack ratings as non-leve mobs of the same rank.

    Increasing leve difficulty should raise the rank of the mobs, and after a certain point, 3+stars maybe, increase the party size and number of mobs per leve. and the difficulty rating should have a pronounced effect on the actual difficulty of the leve(no one should be able to solo a 5 star leve if they are within 5 ranks of the required rank on a leve,) as well as the bonus sp received at the end of the leve. One star being on par with someone at the bare minimum for a leve, 5 stars being on par with a party 3-5 ranks higher than the required rank for a leve.


    The level range for leves needs to be improved, crafting leves progress every 5 ranks, combat leves should too. They can use the same camps they have now, just move some rank 20 leves into a rank 15 category, some 30s into a 25, some 40s into a 35, and then add 45 and 50 leves. each new tier becoming available within 5 ranks of the required rank.

    I am all for casual content... but I will say it again and again, casual does not mean easy.
    (0)

  6. #66
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    You got 36k in less than an hour but now you have to wait 36hrs before you can do it again, so your actual sp/hour is 1k. Banging!
    (4)

  7. #67
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Murugan View Post
    No I'm saying that people shouldn't have to devote 8 hours a day to grinding in order to compete with those who like to level through guildleves, because I don't like to do guildleves. A lot of people don't like to do guildleves, or sidequests for that matter. So your answer to us is "oh it's okay though, because you can grind for an unlimited amount of time so in the end it works itself out".

    Well maybe there are some people out there who both like to group, and like to do things other than grind nonstop 24/7. Why should people who solo get to spend less time leveling than those who like to group? I don't see the need for such a severe handicap because some people can't be bothered to do things with others. Being antisocial doesn't seem like something we need to go out of our way to reward people for.
    I'm seriously starting to doubt your ability to understand anything at this point.

    Do you honestly have trouble seeing obvious things this much, or do you just feel the need to troll people by twisting what they say and making it seem like you have a valid argument?

    You do not need to grind 8 hours a day to keep up. If you actually read my post you will see that the 8 hour grind had a player go from 46-49. Compared to the 4 leves giving you 35k, that's something quite different.

    You want 35k? Go grind an hour or two. you'll probably get more if you get the right camp and a competent bunch of people.

    Also, grind groups do not need to compete with leve group sp. Everyone can do BOTH.

    He who chooses to party grind will always get more sp than he who chooses to only do leves every reset. This is simple, obvious logic.

    He who decides he will not do leves and will only do grinds is knowingly lowering his own sp gain.

    Simple as that.

    The only point I see you possibly making is that you do not want to do leves and would rather only do grind groups. However you know that people who do both will be rewarded significantly better than you, and you don't like this so Q.Q.
    (3)
    Last edited by NoctisUmbra; 08-10-2011 at 01:38 AM.

  8. #68
    Player
    LillithaFenimore's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    461
    Character
    Almalexia Nerevar
    World
    Siren
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Murugan View Post
    So I got some guildleves to test them out after the patch. 2 in Halatali, and 2 in Broken Water. I equip 2 skills, a basic attack and an aoe. I proceed to do them all on 3 stars with guardian's aspect, and get 35k xp in less than an hour.

    That is more xp than most get in even a very good XP party, and all I had to do was use 2 skills. It posed no challenge at all, and when I tried 4 stars on the 5th I found I got less XP because of how the system rewards speed (seems imbalanced with difficulty settings). I know that XP chains will help balance this, but come on why so heavily encourage everyone regardless of whether they like to(or have to) play solo to do this?

    I thought guildleves were no longer a (the) central feature of this game... hurry up and fix partying so I don't have to do this crap anymore.
    Just a heads up op...but you do know they aren't finished with this game right? You know it's still f2p right...basically in beta...you do know this?

    And just a heads up...the dev team already knows about the thing you are ranting about...give them time they are trying their best to get to it...seriously...

    /facepalm
    (1)
    "I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris

  9. #69
    Player
    LillithaFenimore's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    461
    Character
    Almalexia Nerevar
    World
    Siren
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ferth View Post
    The ease of the system makes it wrong. That doesn't mean i think leves should be removed entirely... but for starters leve mobs should have the same basic defense, hp, and attack ratings as non-leve mobs of the same rank.

    Increasing leve difficulty should raise the rank of the mobs, and after a certain point, 3+stars maybe, increase the party size and number of mobs per leve. and the difficulty rating should have a pronounced effect on the actual difficulty of the leve(no one should be able to solo a 5 star leve if they are within 5 ranks of the required rank on a leve,) as well as the bonus sp received at the end of the leve. One star being on par with someone at the bare minimum for a leve, 5 stars being on par with a party 3-5 ranks higher than the required rank for a leve.


    The level range for leves needs to be improved, crafting leves progress every 5 ranks, combat leves should too. They can use the same camps they have now, just move some rank 20 leves into a rank 15 category, some 30s into a 25, some 40s into a 35, and then add 45 and 50 leves. each new tier becoming available within 5 ranks of the required rank.

    I am all for casual content... but I will say it again and again, casual does not mean easy.
    Thing is about the leves is I've noticed they really havn't created a variety of leves nor do they have a system set in place that you speak of. If they are going to do leves, they should have a variety...

    say you get X set of leves at R20-23...then here is this set for 24-27...then this set for 28-30.... just makes sense to me so those who do want a challenge and variety can have it.

    I mean as much as I love duoing with just me and my husband...there have been many nights where he and I just want to bang our heads on a wall because of the stupid repetitive and monotony of the leves...
    (0)
    "I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris

  10. #70
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    246
    Quote Originally Posted by viion View Post
    You got 36k in less than an hour but now you have to wait 36hrs before you can do it again, so your actual sp/hour is 1k. Banging!
    But there are many more things to do and fight in between that 36 hours though. Before there wasn't.
    (2)

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