I'm actually unsure if "Red Mage" classic will enter into the game. I'm more inclined to believe we'll end up with a "Magic Knight" type class that can do melee and ranged magic damage based around magic weapon buffs. Really... In the party mechanics that we have, a true "Red Mage" is hard to fit in because they literally have a bit of everything... so Healing magic, protection magic, damage magic, debuff magic and buff magic... Same With Blue Mage, and both have the jack of all trades kind of theme so they can fit into any role as necessary... Just the way FFXIV is set up with defined class roles would make them hard to fit in.

If they do do Samurai, I'm expecting a DPS inspired by Cyan from FFVI.

I'm also still waiting on my Chemist/Potions healing class.