Quote Originally Posted by Ashett View Post
- The lvl sync prevents high lvl players from going around killing monsters in one blow. Without this, it would ruin a newer player's experience.
This is exactly why I really wish they would level sync Prae and CM-- these are supposed to be the last major dungeons of the main scenario, but it really ruins the fun for new players when all of the mobs melt within seconds. There's no sense of danger or tension left.