Lol they use that handle as a placeholder when designing new weapons so all races can use it. I can see the bother, would like to see the dev team work a little more in the immersion department.
Lol they use that handle as a placeholder when designing new weapons so all races can use it. I can see the bother, would like to see the dev team work a little more in the immersion department.
The big oversized things should just have wrist wraps and a handle inside like they actually do. Smaller designs can be handles with a wide grip area, but the oversized junk in this game requires some type of brace along the forearm to stay steady.
Hand grip OK!
Additional support needed!
Applied to 14 style monster fists!![]()
Last edited by Izsha; 03-11-2015 at 04:57 AM.

I agree with this thread

I agree, as it is MNK's weapons are mostly ugly due to these handles plus the way these handles are put on the weapons would break its user wrist since it doesn't reinforce it plus the weapon's balance isn't good at all in most cases it feels like MNKs are using "funky" buckets to fight instead of fist weapons. Izsha picture is a rather good example of how those weapons should be made to be wielded.


Yeah, I would definitely like them to rethink Monk weapons. They are supposed to be blunt damage but many of them have piercing looks instead. Also, anybody attempting to use a weapon with handles like that would immediately break their wrist. Personally I'd say hora type weapons are the best fitting that there are currently.
I understand that it probably has to do with the models and animations, but I think that they can do something different.


I was told I could come here to complain... Is this the right place?
Complain to your heart's content
Except not about how mnk weapons are sharp when they're supposed to be blunt. That's not what this thread is about, and it's distracting from the worst issue that plagues this game.


Both types are designed to be swung rather than punched with. Weapons such as the Cesti are percussion weapons, whilst the Claws are slashing and cutting etc. You notice of course that the claws have only one side of the claw as a blade with some having the additional hook/claw on the end.
To fit this, the Pgl/Mnk animations would have been more in keeping with these weapons if they had been similar to the Ninja as they are now.
if we don't get other blunt looking weapons why not change our damage to slashing/piercing? lol
edit -
oh yeah, and
-signed!
Where's a Grekumah when you need one
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