Results 1 to 10 of 142

Hybrid View

  1. #1
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Arcell View Post
    Day and a half actually, to further press this point. One out of every three days doesn't have a reset.
    Fixed. Thank you.
    (1)

  2. #2
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    Fixed. Thank you.
    That's fine and great. Good for people who play casually and by themselves, I'm not against that (except that they are taking up a server spot in a multiplayer game that could otherwise be used by someone I can actually play with). But shouldn't there be a reward for grouping?

    Not everyone who likes to group wants to play 8 hours a day just to see a benefit from it over playing solo... stop pigeonholing people.
    (0)

  3. #3
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Murugan View Post
    That's fine and great. Good for people who play casually and by themselves, I'm not against that (except that they are taking up a server spot in a multiplayer game that could otherwise be used by someone I can actually play with). But shouldn't there be a reward for grouping?

    Not everyone who likes to group wants to play 8 hours a day just to see a benefit from it over playing solo... stop pigeonholing people.
    Do your leves every reset at your leisure and find groups to party grind with for further sp when waiting for next reset.

    The 8 hours was for a single grind from 46-49. Extreme amount of time for a very large gain in sp.

    Nobody is pigeon-holed. It's called options.

    You sound like you have something against solo-friendly content. In that case, given how SE has made it clear time and time again that this game will cater to casuals as well as hardcore players and will be solo-friendly, you may not enjoy your stay in this game.
    (11)

  4. #4
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    Do your leves every reset at your leisure and find groups to party grind with for further sp when waiting for next reset.

    The 8 hours was for a single grind from 46-49. Extreme amount of time for a very large gain in sp.

    Nobody is pigeon-holed. It's called options.

    You sound like you have something against solo-friendly content. In that case, given how SE has made it clear time and time again that this game will cater to casuals as well as hardcore players and will be solo-friendly, you may not enjoy your stay in this game.
    They said the game will cater to a number of playstyles, and that grouping would be rewarded.

    The Future of Ranking Up

    Ever since I posted on the forums, we’ve been receiving feedback from players worrying about whether or not we’re going to be nerfing the ranking up process. The simple and emphatic answer to this, just as I posted in the forums, is no.

    FFXIV is an MMORPG. But before the MMO-ness, it’s an RPG at its core. So it goes without saying that it should be fun to see your character develop and grow. There should be clear-cut goals, and a sense of accomplishment when you achieve them. No need for worries on that front!

    I don’t want there to be a huge loss of skill points imposed for dying, or for players to have to grind 5–6 hours a day for 8 months to get to the high ranks. I do think ranking up should take longer in MMOs than in non-MMOs, but I plan to make the process both possible and enjoyable for players willing to invest the time, even if they’re solo, and even by doing quests and guildleves.
    Public Areas and Party Play

    We’re hurrying to bring in adjustments to enemy distribution, respawn timers, linked-enemy bonuses, and party bonuses to make skill point awards in public areas even tastier when playing in a party. Regarding linking, the current specs for fixed “enemy groups” will see large-scale changes towards a system more capable of addressing the combat potential of parties.

    In attempting to cover the expansiveness of some zones, the current distribution of enemies left some wide gaps between them. This is another area high on our list of priorities that will see heavy adjustments.

    Putting together a party isn’t all ponies and rainbows—there’s the time and effort spent getting the setup right and traveling to a camp, the risks involved when battling strong enemies, and so on. It’s an investment on the part of players, and we’re going to make sure skill point awards reflect that.
    That's what I'm referring to. Grouping should not be an option only there for hardcores who want to continue to level after they have exhausted all their guildleves, and sidequests. It should be beneficial from the onset. I'm not against solo rewards, I just want there to be actual rewards for grouping too.
    (1)

  5. #5
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Murugan View Post
    They said the game will cater to a number of playstyles, and that grouping would be rewarded.





    That's what I'm referring to. Grouping should not be an option only there for hardcores who want to continue to level after they have exhausted all their guildleves, and sidequests. It should be beneficial from the onset. I'm not against solo rewards, I just want there to be actual rewards for grouping too.
    There is. It's the ability to grind against high rank mobs that give 300+ sp per kill as long as you want - stuff you cannot normally kill yourself at a half-decent rate, and sp you cannot get solo.

    Comparing capped, limited content sp to grinding is silly.

    Everyone can do their leves solo whenever they want. Someone who always does only that will always get smoked by someone who party grinds regularly.

    All you're actually saying is "unless someone spends as much time partying and grinding as I do, they shouldn't even hope to be able to rank up at a decent rate."
    (3)

  6. #6
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    There is. It's the ability to grind against high rank mobs that give 300+ sp per kill as long as you want - stuff you cannot normally kill yourself at a half-decent rate, and sp you cannot get solo.

    Comparing capped, limited content sp to grinding is silly.

    Everyone can do their leves solo whenever they want. Someone who always does only that will always get smoked by someone who party grinds regularly.

    All you're actually saying is "unless someone spends as much time partying and grinding as I do, they shouldn't even hope to be able to rank up at a decent rate."
    No I'm saying that people shouldn't have to devote 8 hours a day to grinding in order to compete with those who like to level through guildleves, because I don't like to do guildleves. A lot of people don't like to do guildleves, or sidequests for that matter. So your answer to us is "oh it's okay though, because you can grind for an unlimited amount of time so in the end it works itself out".

    Well maybe there are some people out there who both like to group, and like to do things other than grind nonstop 24/7. Why should people who solo get to spend less time leveling than those who like to group? I don't see the need for such a severe handicap because some people can't be bothered to do things with others. Being antisocial doesn't seem like something we need to go out of our way to reward people for.
    (0)

  7. #7
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Murugan View Post
    No I'm saying that people shouldn't have to devote 8 hours a day to grinding in order to compete with those who like to level through guildleves, because I don't like to do guildleves. A lot of people don't like to do guildleves, or sidequests for that matter. So your answer to us is "oh it's okay though, because you can grind for an unlimited amount of time so in the end it works itself out".

    Well maybe there are some people out there who both like to group, and like to do things other than grind nonstop 24/7. Why should people who solo get to spend less time leveling than those who like to group? I don't see the need for such a severe handicap because some people can't be bothered to do things with others. Being antisocial doesn't seem like something we need to go out of our way to reward people for.
    I'm seriously starting to doubt your ability to understand anything at this point.

    Do you honestly have trouble seeing obvious things this much, or do you just feel the need to troll people by twisting what they say and making it seem like you have a valid argument?

    You do not need to grind 8 hours a day to keep up. If you actually read my post you will see that the 8 hour grind had a player go from 46-49. Compared to the 4 leves giving you 35k, that's something quite different.

    You want 35k? Go grind an hour or two. you'll probably get more if you get the right camp and a competent bunch of people.

    Also, grind groups do not need to compete with leve group sp. Everyone can do BOTH.

    He who chooses to party grind will always get more sp than he who chooses to only do leves every reset. This is simple, obvious logic.

    He who decides he will not do leves and will only do grinds is knowingly lowering his own sp gain.

    Simple as that.

    The only point I see you possibly making is that you do not want to do leves and would rather only do grind groups. However you know that people who do both will be rewarded significantly better than you, and you don't like this so Q.Q.
    (3)
    Last edited by NoctisUmbra; 08-10-2011 at 01:38 AM.

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by NoctisUmbra View Post
    Do your leves every reset at your leisure and find groups to party grind with for further sp when waiting for next reset.

    The 8 hours was for a single grind from 46-49. Extreme amount of time for a very large gain in sp.

    Nobody is pigeon-holed. It's called options.

    You sound like you have something against solo-friendly content. In that case, given how SE has made it clear time and time again that this game will cater to casuals as well as hardcore players and will be solo-friendly, you may not enjoy your stay in this game.
    this and
    Well to be fair you're doing R40 leves as an R49. Maybe if we had R50 leves they would be harder. Doing R30 leves as an R32 Marauder I had to use quite a few of my skills since I was doing them solo.
    ive been hoping R50 leves for months now. im actually kind of surprised they havent implemented this yet.
    also, modern games use a plethora of dungeons as a means of grouping for bonus XP/loot not party camping. perhaps this is going to be the games future options to level faster than soloing.

    one thing i think they need to fix is the XP LOSS for fighting multiple mobs at once. we have aoe abilities, why shouldnt we be able to aoe them without an XP minus factor?
    (3)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  9. #9
    Player

    Join Date
    Aug 2011
    Posts
    8
    Quote Originally Posted by Dreadnought View Post
    this and

    ive been hoping R50 leves for months now. im actually kind of surprised they havent implemented this yet.
    also, modern games use a plethora of dungeons as a means of grouping for bonus XP/loot not party camping. perhaps this is going to be the games future options to level faster than soloing.

    one thing i think they need to fix is the XP LOSS for fighting multiple mobs at once. we have aoe abilities, why shouldnt we be able to aoe them without an XP minus factor?
    I think the reason we are not getting exp from multiple mobs so people cant just aoe spam and get mass exp and it will prevent future Astral Burn style parties which was a big start in making FFXI go down hill. I do wish we had more of a chance to use our AoE abilities though, only time you seem to get to use them is in leves because they spawn mobs in groups. It must be frustrating for classes like Marauder.
    (1)

Tags for this Thread