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  1. #1
    Player
    Havenae's Avatar
    Join Date
    Sep 2013
    Posts
    241
    Character
    Kaja Vesh
    World
    Lamia
    Main Class
    Arcanist Lv 57
    People have been asking for this since ffxiv v1.0's beta.

    It's an awesome idea and the engagement might actually help with the social/community problem in this game. But it would appear SE isn't hearing any of it.
    (1)

  2. #2
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Havenae View Post
    People have been asking for this since ffxiv v1.0's beta.

    It's an awesome idea and the engagement might actually help with the social/community problem in this game. But it would appear SE isn't hearing any of it.
    Hmm I dunno about helping with social/community, I just think it would be nice if since the limit break is a group thing that it should benefit from some group interactivity, I mean beyond being in a party together there's really no real team mechanics in this game. Nothing like skill chains from XI or battle regimen from 1.0, I mean FFXII is a solo game (one that XIV draws heavily from in style) with a more interdependent LB system than an MMO.
    (0)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.