Some people want to get to Slaughterhouse or Hand of Mercy asap, lol.
Some people want to get to Slaughterhouse or Hand of Mercy asap, lol.
That pld even did more dmg that most dps what make you think we didnt kill some of those?
I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.
Oh no you're getting wrong, I definitely PTFO every match. I was nailing the drones every spawn, and pretty much carried the node for my team, thus the damage. The reason why I killed a nin at the flag is because the paladin wantedto go mid. So I waited behind a wall and baited the nin. I was burning him badly, he had no chance by the time the pld came back and 'helped' me. And you know what? I still had enough time to run back to mid, carry the node, and win the match for my team. So if you think this is me trying to stoke my 'ego', you're wrong. This thread was made as a late response to a thread I once seen in General Discussion, where people were so impressed that a ninja got 14 kills in a match.Sounds like sour grapes to me.
And yes. Cause your "Last Hit" could have been stunned and the ninja run away, or Perfected Dodged and you get assassinated. Does it really matter who 'gets the kill' when you're on the same team anyways?
Stow the Ego, ask the PLD to sit on the Flag, as you're damaged, and go join the front with your healer and do something better with your gap closers than just sit on your heels and complain that someone 'stole your kill'.
What I'm trying to say, is that kill scores has no value whatsoever. I don't personally care that people can steal kills, but it's bothersome that people think you are bad if you don't have a high kill count, which is bullsh*t.
Kudos to that SCH for outhealing 2 WHM, and still doing almost as most dmg as some dps.
Pretty sad when there is an achievement based off of killing blows rather than engaged enemy kills. It's even more frustrating that healers get ZERO credit towards this achievement and they're literally a necessity to PvP. How has this not been addressed? Oh...... right..... super busy with mini games that are even worse than pvp to keep people busy with endless grinds. lol.
Pretty sad when there is an achievement based off of killing blows rather than engaged enemy kills. It's even more frustrating that healers get ZERO credit towards this achievement and they're literally a necessity to PvP. How has this not been addressed? Oh...... right..... super busy with mini games that are even worse than pvp to keep people busy with endless grinds. lol.
Scholars are a dps class with extra healing skills, white mages have a 30s cooldown instant kill, its not overly difficult to get kills, just dont expect to have the highest
Last edited by CeveArthu; 03-07-2015 at 04:15 PM.
It doesn't matter, the achievements based on killing blows are biased against tanks and healers. Its like creating achievements based upon the amount of heals you've done and saying a class like monk can eventually grind it out with second wind. It can happen, but at a snails pace.
Last edited by Domira; 03-07-2015 at 11:27 PM.
Oh sure, i agree that its biased but its not downright impossible to get kills, its fairly easy honestly (although tanks kick out crazy damage if you build them for it, its not much use having vit stacked on a tank for slaughter anywayIt doesn't matter, the achievements based on killing blows are biased against tanks and healers. Its like creating achievements based upon the amount of heals you've done and saying a class like monk can eventually grind it out with second wind. It can happen, but at a snails pace.
Not impossible, just improbable. But that only applies to slaughter mode.
That would actually be really really really funny if there was some achievement based on HP restored via Second Wind. Like "Broken Wind- 1,000,000 HP restored via Second Wind ability." They could put that one right under the Honesy Gillionairre achievement in the list.It doesn't matter, the achievements based on killing blows are biased against tanks and healers. Its like creating achievements based upon the amount of heals you've done and saying a class like monk can eventually grind it out with second wind. It can happen, but at a snails pace.
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