Quote Originally Posted by sarehptar View Post
Queues would not be long if a large number of people were queuing. You're just presenting a chicken and egg situation. Queues are short when PvP content is new because people get interested in it. Over time the people who are not dedicated to PvP lose interest, and queues get longer. When queues get longer, yet more people stop queuing, making queues--you guessed it, even longer! The Grand Company restriction might make Frontlines queues a bit longer, but as Nalien said, that does not account in any way for the Wolves' Den being the deadest thing out there. There simply aren't enough people interested in PvP in this game to keep queue times consistently short. To solve the problem of long queues, more players need to become interested in PvP. This is all basic logic.
Do you even PvP, bro? Queues are long because they're gated by GC. If you have swapped GCs, you will notice that the queue varies depending on GC. The queue isn't to pace people out of matches, but to match people up. It doesn't even make sense to try and incentivize PvEers, when you have PvPers who want to play but can't due to dat queue.