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  1. #1
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by BlaiseArath View Post
    They could make it to where you can only battle the same player once per tournament, forcing you to, at the very least, find 15 different sellers if you're looking to buy your way to victory... which would be much harder than just having 1-2 people do it for you.

    That or find a way to randomize matches by making it perhaps a queue system like Roulette.
    That would not change a thing, as the exploit revolves around fighting 15 different people, not 1 person 15 times.
    (0)

  2. #2
    Player
    BlaiseArath's Avatar
    Join Date
    Sep 2013
    Posts
    452
    Character
    Blaise Destin
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Aeyis View Post
    That would not change a thing, as the exploit revolves around fighting 15 different people, not 1 person 15 times.
    Oh? I was under the impression it simply involved finding a handful (3/4) people with a high amount of wins (10~) that would lose to you.

    At least its difficult for them. Still then, a Roulette type system would be a sound approach if they could manage to implement it without too much hassle.
    (0)

  3. #3
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Aeyis View Post
    That would not change a thing, as the exploit revolves around fighting 15 different people, not 1 person 15 times.
    Actually you only need 2-3 other people to hit 15 matches and even if not all of it then you can cost to a pretty high rank if you give the last few to NPC wins ending you off in the 1700+ range.

    -----------------

    My suggestion was give everyone 15 tourney tokens a week.

    Set up a point bracket with different tiers of prizes based off where you rank for the week.

    Example: 1250 - 1500: Gold prize
    750 - 1250 : Silver prize
    0 - 750: Bronze prize


    Set all player and NPC to the same rates. Wins count for 100, Loss counts for 25, Draw 50.

    Make a roulette you que into using 1 token in the process. This sets you against another Player/NPC at random.

    Rules chosen at random, but allow a player to choose a deck after seeing the rules.

    Record the Win / Lose / Draw points of that match, disconnecting counts as a loss.

    Once all 15 tokens are used up, return back to the GS to have the NPC check the amount of points you have gathered and if all games are played. Reward player based off where they landed. Reset tokens / points at the end of the week. (assuming weekly tourneys)

    Done.
    (3)
    Last edited by Havenchild; 03-05-2015 at 03:36 AM.