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  1. #1
    Player
    chidarake's Avatar
    Join Date
    Apr 2014
    Posts
    506
    Character
    Chida Rake
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    potions for either a quick defensive boost or a quick burst of damage seem fine to me,

    however the mp and hp regen potions are laughably weak now considering there cool-down time, I understand they aren't suppose to replace a healer but surely to make them useful replenishing half your max hp or mp every 4.5-5 mins seems reasonable. I think these potions should be a set percentage increase not a max amount of points increase as currently.

    atleast x-ether nq is just enough for blm to recast flare or give a low level whm enough to boost their low mana pool in long stretch fights.
    (2)
    strange awareness of ghosts that no longer haunt this shell.

  2. #2
    Player
    Tarta's Avatar
    Join Date
    Aug 2013
    Posts
    224
    Character
    Tarta Le'marzipan
    World
    Goblin
    Main Class
    Gladiator Lv 46
    Quote Originally Posted by chidarake View Post
    potions for either a quick defensive boost or a quick burst of damage seem fine to me,

    however the mp and hp regen potions are laughably weak now considering there cool-down time, I understand they aren't suppose to replace a healer but surely to make them useful replenishing half your max hp or mp every 4.5-5 mins seems reasonable. I think these potions should be a set percentage increase not a max amount of points increase as currently.

    atleast x-ether nq is just enough for blm to recast flare or give a low level whm enough to boost their low mana pool in long stretch fights.
    That. That exactly.
    Potion and Ethers should be a percentage.
    (0)
    wow Tarta
    so man
    such big
    wow
    much scarry