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  1. #1
    Player
    mbncd's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,383
    Character
    Crystal Dreams
    World
    Sephirot
    Main Class
    Alchemist Lv 88
    Quote Originally Posted by CycLee View Post
    i tried this - but my opponent wasnt fast enough.
    Ah, playing against a human? I'm sorry, I hadn't considered that.

    Yes, you're right, it is an important feature for PvP playing when a duty pops.
    (0)



  2. #2
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by mbncd View Post
    Yes, you're right, it is an important feature for PvP playing when a duty pops.

    Yeah, I was trying to propagate the same message you did in your original reply on this thread, to people until that came up in the thread I was replying in as well.

    It's pretty easy to catch the queue doing what you outlined against NPC's, but yeah....not much you can do against a real person

    Abandon match should be a thing, BUT I completely agree with you in that you should win absolutely nothing if you forfeit. You should only get the small amount of Loss MGP if you actually play out the full match and lose.
    (2)

  3. #3
    Player
    mbncd's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,383
    Character
    Crystal Dreams
    World
    Sephirot
    Main Class
    Alchemist Lv 88
    Quote Originally Posted by JayCommon View Post
    Yeah, I was trying to propagate the same message you did in your original reply on this thread, to people until that came up in the thread I was replying in as well.

    It's pretty easy to catch the queue doing what you outlined against NPC's, but yeah....not much you can do against a real person

    Abandon match should be a thing, BUT I completely agree with you in that you should win absolutely nothing if you forfeit. You should only get the small amount of Loss MGP if you actually play out the full match and lose.
    Great minds fall in the same holes, eh? XD Kidding, kidding~

    But yeah, forfeit with no reward should definitely be implemented. Even just a little x to close the window (though perhaps have a confirmation window the first time you do it with a little tick box to show or not show it in the future when forfeiting, a tick box I honestly wish they'd implement in a whole lot of other things... but that's a whole other can of worms!) and it simply stops processing the round as it closes.

    The only way I could see it becoming a problem or able to be abused is if they implement some sort of "card lost on round loss" rule, but I honestly can't see that happening. People don't like losing what they've fought hard for, and rightfully so.
    (1)



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