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  1. #101
    Player
    stoxastic's Avatar
    Join Date
    Apr 2014
    Posts
    215
    Character
    Stox Diamond
    World
    Leviathan
    Main Class
    Marauder Lv 60
    You should meld in descending order of cost, since each subsequent meld has a lower chance to succeed. RNG happens
    (1)

  2. #102
    Player
    DenebPunkin's Avatar
    Join Date
    Jan 2014
    Posts
    154
    Character
    Deneb Punkin
    World
    Adamantoise
    Main Class
    Lancer Lv 60
    I really wish they can make melding and materia more viable. It relies too much on RNG at the moment. If Yoshi P is all about making us have a variety of options to choose from when it comes to gearing up and whatnot... then relying on RNG to meld an already RNG laced materia is a bit too useless and not worth the time and effort.
    (0)

  3. #103
    Player
    aisustrong's Avatar
    Join Date
    Dec 2014
    Location
    limsa
    Posts
    407
    Character
    Aisu Strong
    World
    Ultros
    Main Class
    Marauder Lv 60
    Quote Originally Posted by stoxastic View Post
    You should meld in descending order of cost, since each subsequent meld has a lower chance to succeed. RNG happens
    I thought 3rd slot has higher percentage than 2nd
    (0)

  4. #104
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by aisustrong View Post
    I thought 3rd slot has higher percentage than 2nd
    It depends on how many guaranteed slots you have. From there, it depends on how many overmelds you've done so far and what grade of materia you're trying to put in. If you want to put a Grade IV into the first overmeld slot, for example, you'll have a 29% chance of success. On an accessory, there's one guaranteed slot so you'll have this on meld number two. On, say, an Artisan's crafting piece, this will occur on the fourth meld because it has three guaranteed slots. Each successive overmeld has a lower chance of success. Getting any fifth materia onto an accessory is basically just an exercise in seeing how much RNGesus can hate you
    (0)

  5. #105
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    @Deneb:

    Just be glad you didn't play XIV 1.0. If you failed a Meld, not only did you lose the Materia, but you lost the *Base Item (and All Materia it had on it)*! LOL. Ugh.
    (0)

  6. #106
    Player
    stoxastic's Avatar
    Join Date
    Apr 2014
    Posts
    215
    Character
    Stox Diamond
    World
    Leviathan
    Main Class
    Marauder Lv 60
    Quote Originally Posted by aisustrong View Post
    I thought 3rd slot has higher percentage than 2nd
    The 3rd slot will never have a high percentage than the 2nd. You can see percentages at ffxiv.ariyala.com.
    (0)

  7. #107
    Player
    aisustrong's Avatar
    Join Date
    Dec 2014
    Location
    limsa
    Posts
    407
    Character
    Aisu Strong
    World
    Ultros
    Main Class
    Marauder Lv 60
    well number 9 finally melded onto slot 2
    and then second skill speed 3 went on slot 3
    so just 2 more slots left to fill
    but good god dude, 29% my ass. 8 fucking fails in a row
    (0)
    Last edited by aisustrong; 03-05-2015 at 07:30 PM.

  8. #108
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    Quote Originally Posted by aisustrong View Post
    but good god dude, 29% my ass. 8 fucking fails in a row
    I failed 16 VIT IVs in my 29% slot when 2.5 was first released. Consider yourself lucky if that's the worst luck you get.
    (0)

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