


DET raises your max and min damage, effectively just straight up raising your average damage. If it was just max it'd still be an average DPS increase, just not as much.for the longest time I thought DET was Guaranteed damage. It is but there is still RNG involved in it. All it does is raises your Max hit on Cures or damage dealt. That's why damage fluctuates so much in this game and is not steady. Even after this though I'll still take DET over parry because DET is more reliable.
Here is a solution, secondary stats matter so little in this game for 99% of the player base that you should ignore all secondary stats
It literally doesn't matter for you. Unless you are in the top guild on your server and pushing T13, 2 months ago. It just doesn't matter.

That is far too ignorant a statement to be taken seriously.Here is a solution, secondary stats matter so little in this game for 99% of the player base that you should ignore all secondary stats
It literally doesn't matter for you. Unless you are in the top guild on your server and pushing T13, 2 months ago. It just doesn't matter.
My 186 crit and 99 det from gear alone accounts for roughly 70 points of strength.
If secondaries don't matter, then 70 points of strength doesn't matter.
If 70 points of strength doesn't matter, then you might as well say your entire accessory set doesn't matter.
The difference in damage between a vit/parry warrior and a crit/det warrior are staggering.

yeah, my 115 war can hit a 1300 crit butchers with str set on, same amount as my 106 drg crit full thrustThat is far too ignorant a statement to be taken seriously.
My 186 crit and 99 det from gear alone accounts for roughly 70 points of strength.
If secondaries don't matter, then 70 points of strength doesn't matter.
If 70 points of strength doesn't matter, then you might as well say your entire accessory set doesn't matter.
The difference in damage between a vit/parry warrior and a crit/det warrior are staggering.
they both have 30 str attribute, same right side, 110 soldiery weapon, war is full 120 armor, drg full 100 armor
all things considered, i think its pretty damn good that i can hit as hard as a average-geared dps
Nah, Myth is right. Any melds on full Platinum/Ruby with full i120 (minimum at this point) left side will get you more than enough DPS/VIT to do any encounter in the game. More Det/Crit/Parry just results in min/maxing for no reason. If you're reaching 1% enrages at this point it's not a problem with your gear. Secondaries matter most for world first pushes simply due to the fact that you WILL likely reach the 1% enrage and any amount of anything will help at that point.

Honestly, as a healer... How many of you pro strength tanks have actually tried to heal a str tank vs a parry tank in a speed run or in raid? And tell me there is no difference. Because if you're saying there isn't a difference between having one or the other stay then 99% of str tanks are bad tanks from what I've seen. And squishy. And annoying to heal. And I'm a really good healer FYI. I've maybe encountered a handful of str tanks that knew what they were doing as both a tank and providing additional dps. Tank first. If you can't do that then what are you even doing running that role to begin with. It's the same thing as all the crappy healers I keep seeing prioritizing dps over keeping the party alive. You have a primary role. If you wanna dps, roll a dps. My point is if you can pull it off great, but most people can't.
Well the discussion ITT is RE: secondary stats, not primary stats. STR vs VIT and Det vs Parry are two different things.
BUT!
I do agree with you. There are a lot of STR tanks who think STR takes priority over VIT, which isn't the case. Balance and knowing how much VIT you need for X encounter are key. Your job is to survive hits first, DPS second - if you can't do the first then you're not going to be able to do the second. Plat/Ruby accessories go a long way here as they provide a balanced amount of both of your primary stats (with melds obv), unfortunately not everyone has access to them for one reason or another.
Except that it's very plausible to complete T13 as a Warrior in full slaying right side, not that I advise it, but it's possible. For T13 this week I had around 9800 HP with 3 slaying i130 pieces and 2 crafted Plat pieces.
I usually run Expert Roulette in full slaying too, however if I see the healer struggling and I'm burning through CDs too quickly in order to survive I'll switch to full crafted. Before I had Plat accessories I used Ruby and I cleared T13 in those too, in fact I never, ever use full VIT accessories ANYWHERE anymore, there is no content at all that justifies that amount of VIT, not even Savage Coil.
Off the top of my head (since I'm trapped in a load screen 'cause patch day), I have 620 STR in full STR right side, 595 in full crafted (my melds are incredibly cheap, I didn't overmeld any Grade IV materia) and in full VIT that drops too 520 STR. In full VIT I have around 11500HP, in full crafted around 10000HP, full slaying around 9300HP.
I would strongly suggest getting crafted accessories, if you can't afford Platinum, go for Ruby, if you can't afford those use a mixture of VIT/STR accessories. (i110-130)
EDIT: As for Parry on a Warrior? No. It's a useless stat, just like accuracy is after you meet the minimum accuracy requirement (558 for T13). Skill Speed also has incredibly diminishing returns after reaching enough to achieved the 9th GCD ability with Berserk up.
Last edited by Ele_Pls; 02-24-2015 at 09:06 PM.
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