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  1. #61
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Murugan View Post
    I just think if you look at the other classes basic attacks they either aren't as good (heavy thrust and pierce are not as good as flurry or pummel) or they share a timer, which is why we got a minor MP cost. I'd simply rather have an MP cost you can manage rather than a different restriction or nerf in its place that would be far worse for our balance in comparison.
    Since you want to talk LNC vs PGL:

    Basic Skill Type----------Pugilist--------------Lancer

    Attack + Effect------------Light Strike--------Heavy Thrust

    Extra TP--------------------Pummel------------Full Thrust

    Extra Damage----------------Flurry--------------Pierce

    It all looks balanced to me.... until you suddenly add MP costs to Pummel and Light Strike for no apparent reason.

    I suppose some visual aid may help.
    (2)
    Last edited by NoctisUmbra; 08-07-2011 at 04:09 AM.

  2. #62
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    while its not optimal stygian spikes helps out a lot while solo.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  3. #63
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    The mp cost do not bother me at all in between fights while running i get 30 mp back just fine....
    (0)

  4. #64
    Player
    Petori's Avatar
    Join Date
    Mar 2011
    Posts
    409
    Character
    Livi Fi
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Holyomen View Post
    Maybe Chakra is otw for PUG.


    In FFT Chakra gave monks HP and MP back.
    Something like 25% of your total HP and 20% of your recovered HP with a recast of 3 mins wouldn't be bad.
    So if you have 2000HP Chakra would give you 500HP and 100MP back.
    Second Wind was supposed to be called Chakra in FFXIV but they changed that.Sauce. There's my Steal too <_<;;
    (0)

  5. #65
    Player

    Join Date
    May 2011
    Posts
    62
    Yes, lets have random people jump in and say "30 mp is not a big deal" some more.

    -Yes, we understand "30 mp is manageable." The point is it puts a limitation on only one class' TP gaining skills. Its a matter of consistency.

    -Yes, we're all aware of the spell Stygian Spikes.

    -Yes, we realize alot of people don't care to read the discussion before posting.
    (2)

  6. #66
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by hotah View Post
    Yes, lets have random people jump in and say "30 mp is not a big deal" some more.

    -Yes, we understand "30 mp is manageable." The point is it puts a limitation on only one class' TP gaining skills. Its a matter of consistency.


    -Yes, we're all aware of the spell Stygian Spikes.

    -Yes, we realize alot of people don't care to read the discussion before posting.

    I read every post in here and it's not rly that big of a deal if it was every pug in the game would post here
    (0)

  7. #67
    Player

    Join Date
    May 2011
    Posts
    62
    Is it that big of a deal to remove it to keep things consistent?
    (1)

  8. #68
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Firon View Post
    I read every post in here and it's not rly that big of a deal if it was every pug in the game would post here
    No, they wouldn't.

    The problem isn't how big of a deal it is. It isn't a big deal. I can deal with it well, and generally with no issue.

    It may not be a big issue, but it is an issue. The skills used to require no MP cost, and were perfectly balanced with other classes. Now they suddenly cost MP.

    If they simply explain why they did this, I would maybe accept it. Until then, it is an unnecessary nerf. I can manage many things. I just don't want to manage something I shouldn't have to.
    (2)

  9. #69
    Player

    Join Date
    May 2011
    Posts
    62
    That's exactly what I think about it Noctis. I was hoping for hearing an official reason behind this.
    (1)

  10. #70
    Player
    Gennosuke's Avatar
    Join Date
    Mar 2011
    Posts
    287
    Character
    Gennosuke Kouga
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Agreed.. This is a clear handicap, when out of mp, cannot play the class normally.
    Needs to be removed or at the very least have some mp regen trait or ability.
    Would be good to have Chakra ability recovering both hp and mp.
    (1)

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