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  1. #11
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    Join Date
    Oct 2011
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    1,561
    When I first started doing the relic quest I thought oh...cool, seems interesting. With every stage after the first though I get more and more bored with it to the point now that I struggle to care about finishing when think about how once done what I am on now which is near end of the books, will have to do alexandrites, spend potentially millions on melding materia's, spend a long time grinding light, more time grinding dungeons for loot that apparently has shockingly bad RNG then more phases after that too...all for a weapon which will never be the BiS. So I hope they explain soon how doing the relic chain will impact the ones coming after 3.0 as that may inspire me to finish but at this stage I lost most of my interest in it currently.

    Lets not forget they are raising the lvl cap in the expansion so that's going to have a big impact on the relevance of current lvl 50 relics. What I need right now is inspiration to continue doing it rather than dropping it and just picking up another weapon instead, that inspiration I hope comes soon and comes in the form of more information about how the current chain will impact the future version. I am betting the upcoming phases from for example 2.51 will be another large grind-fest and I am beginning to wonder if would of been more worthwhile bothering with coils route at this stage rather than relic route. Essentially both are doing things I do not enjoy very much to get that carrot on the stick, it's not fun though at least the relic chain started off more fun for me than coils did.

    I think coils take less time and effort now than relics chain does like forming a static and skipping most coils to get to unlock each set then doing just final one in each set, it may be more tricky to do specific coils but time wise and amount of effort required I think with the current amount of phases and more incoming that relic chain is pushing the pendulum too far. Will probably get elitists now saying the typical 'don't talk about it unless cleared T13 derpy derp derp', but I couldn't care less about such people since there is a difference between difficulty and time/effort. Difficulty and time/effort are not mutually exclusive and I am talking about time/effort being worse for relic chain not difficulty.

    Put another way in my opinion if someone was to form a static for example right now with fairly decent (not perfect) players and people equally as skilled started the relic chain from scratch at this stage, both putting as much effort into each, the ones doing the coils I think would clear T13 (especially if they skip most of the coils like doing just T5/T9 then T13 etc) probably before the ones starting the relics get to current final stage. The coils being more difficult but taking less time to clear if both groups of people on either side of the fence were equally competent. Hence why I said I wonder if I should of skipped the relic chain and just stuck with doing coils instead at this stage if going to not enjoy doing either the more beneficial and quicker route might be coils in retrospect.

    I suppose could turn around and say well you could do both but then I would be doing two things I do not enjoy very much instead of one, that doesn't seem like a good situation to me. So I hope news about what impact old relic chain will have on new one in the expansion comes soon, that way I will either be more inspired to finish it or less inspired and just go down a different route especially since I would like to have machinist, rogue, dark knight capped at some stage which means need to think about doing relic or not on those too on top of monk and bard which I already have level capped. On a side note I actually like 24-man raids though more so than 8-man raids like coils, it is more fun to me working with alliances of three groups of 8 than just one group.

    TLDR: I hope information comes out soon about impact of old on new relics because I need inspiration to continue with the chain (and/or start the chains) on not only bard but also rogue, monk (two of which level capped and one close to level cap) but also future classes such as dark knight and machinist.
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    Last edited by Snugglebutt; 02-19-2015 at 06:09 AM.