Continued:
MMORPG.com: That actually was my next question, what are your plans for the Wolves Den to make it a more interesting experience?
Naoki Yoshida: One of the reasons why we haven’t implemented many changes for the Wolves Den since 2.4, 2.5, and 3.0, is because as you have noticed it is more for the core players, who are very intense in their PVP. Frontlines just started as of 2.3, and people are getting interested in it, but when they hear that Wolves Den has been updated and they try to go and play it while still having just started out they’re literally going to be torn apart by these Wolves that are in the Wolves Den, and we don’t want people to get scared and stop playing the PVP content.
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