Not If you give different rewards for hard content than lesser content..And continue to add rewards as the game moves on.If a universal incentive reward system provides better reward than the rewards of specific content, players will flock towards the easiest content that falls inside that incentive program. Not only will players still form fast clear groups, there will be less players joining the harder contents where people need help. The incentive system will end up working against players that need help. I also don't think vanity and commendations as rewards will help in the long run. As players acquire these items, they will have less reason to participate for the incentive and the system will eventually wither. Because of that, the rewards would need to be constantly 'needed' or seek worthy by the players. But again, if the reward is cranked to such degree, the same thing I mentioned in my 2nd paragraph will happen.





I think you're engaging in a bit of hyperbole there. I mean, if you want to go that route, I could say that people that think it's perfectly OK to jump into DF blind and muck up duties for the rest of us make me lose my faith in humanity and make me sad to be a gamer. But that'd be a bit silly and over the top and wouldn't make much sense.
Facetiousness aside, I enjoy helping people. I jump into learning and clear parties for various things from time to time, and help plenty of friends and FC/LS members to get clears. The thing is, helping someone requires that the person you're helping actually puts in some effort to know what's going on and to react accordingly. If all they do is flounder around uselessly, die three times, and get people that do know what they're doing killed right along with them, it's a carry. If there's more benefit to leaving them dead than to raising them, it's a carry.
There's not much reward that you could give out that's going to make people stay till the bitter end when it's clear that the duty isn't going anywhere. You're talking about 60-90 minutes out of someone's day spent doing something that often times isn't much more constructive than banging your head on your desk. I'll bail on a duty well before max Echo if I see that people are doing things that Echo doesn't fix, i.e. ignoring mechanics. If they've been told several times how to do something and are still failing at it (or not even trying) then why should I waste my time? It's Duty Finder, not Carry Finder. Help yourself and people will be more willing to help you.
Last edited by Ashkendor; 02-16-2015 at 06:19 AM.
What I bolded in your comment is it exactly..most people leave or vote dismiss before even attempting to help the person understand what they are doing wrong..Instead they let the person do it 3 times or so (the person may not even realize what they are doing wrong and no video is always going to explain it.) I call out what and who is doing what if i see a mistake that could be avoided. So that person can at least try to learn from their mistakes. Most people don't even do that. They just either vote kick, Leave themselves, or Vote Abandon. If its a movement mechanic. The way this game is designed, unless you have stellar internet. Sometimes it is difficult to avoid the movement mechanics unless you have them memorized to a T and know to move before hand.if I see that people are doing things that Echo doesn't fix, i.e. ignoring mechanics. If they've been told several times how to do something and are still failing at it (or not even trying) then why should I waste my time? It's Duty Finder, not Carry Finder. Help yourself and people will be more willing to help you.
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