Quote Originally Posted by Kerwin View Post
God I miss the 1.23. Where gear ment something and didn't get replaced every couple of months. Hope SE stops this method of replacing cause it just pissed people off when they store it on a retainer or discard it for being usless other than it's glamor.
yeah this ain't gonna happen. People need motivation to do new content more than once for the benefit of keeping it alive after the first week or so. To do new content, you need to have something on that content that the players would actually want when the content is new.\For example, if they kept gear at about the same level from day 1 to day 323, there'd be no reason to do new content more than once for the completion, and people would instead stick to what is easiest and gives the best stats. Which creates problems.
For example, and this is hypothetical, say Shiva and Titan both dropped bracelets that were the same iLevel, but titan EX's tank bracelet was more ideal than Shiva's, while Shiva's DPS drops were more ideal than Titan's. Therefore, you'd have a mess of DPS trying to get into Shiva, but fewer tanks since the gear isn't worth it for them. Conversely, you'd have a harder time finding DPS for Titan because not only is the gear not worthwhile, but the fight is much rougher on DPS compared to Shiva.
Thus, they tier the content so everyone has semi-equal motivation to do the same set of fights. This is also why Ramuh drops rings, Shiva drops bracelets, Mog drops necklaces, etc.
...though if you ask me, they SHOULD go back and re-scale some of those accessories since, for example, Ifrit EX isn't any more or less difficult than Shiva EX, and we have a shortage of ear and neck slot options at i110 or higher.