firstsin, I'm not suggesting these stuns be added to all AOEs, but rather any new lower difficulty duties. Don't put them in Coil or EX Primals where one stun could wipe, but in the normal duties where there are no consecutive AOEs, and a 2s would only be an annoyance.

Besides, SE has already implemented much more severe punishments already. WoD has death as well as many other insta-kill attacks. Keeper has quite a few ultra damage AOEs and attacks it's own wipe mechanic. WP HM has several wipe potential mechanics throughout the bosses. And AK HM is insane when it comes to punishments. I've seen tons of players instantly killed to the 1st and 3rd boss's single target killers. I've wiped repeatedly against the 2nd boss because if the healer messes up and gets hit from confuse, even if everyone else did perfectly, the party will go from 100% to 0% during the 15s of confuse.

What I'm asking for is regular, but smaller punishments that only affect the offender, not the whole party.