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  1. #341
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Sen_Terrechant View Post
    Except that DoT class does have really high burst. Honestly you just sound like a petulant child that has no idea what hes talking about.
    All Melee have a one-shot ability that hits for 3.8k minimum. Yet DoT specs have "absurdly high burst". I feel like I'm in Bizarro world.
    (0)

  2. #342
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    923
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Red_Wolf View Post
    All Melee have a one-shot ability that hits for 3.8k minimum. Yet DoT specs have "absurdly high burst". I feel like I'm in Bizarro world.
    It isn't the DoTs that cause the burst, it's what goes along with them.
    (0)

  3. #343
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Houston009 View Post
    Please go over how successful coordinating melee LBs is in comparison to coordinating caster LBs.
    Caster LBs are almost a non-issue if people spread out instead of forming a giant cluster at the top of the ramp. It's not so much coordination as it is just picking on a weak team. Most people would say the #1 rule of PvP is never backpedal.
    (0)

  4. #344
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Red_Wolf View Post
    Caster LBs are almost a non-issue if people spread out instead of forming a giant cluster at the top of the ramp. It's not so much coordination as it is just picking on a weak team. Most people would say the #1 rule of PvP is never backpedal.
    Soo, are you going to go over Melee LB coordination VS. Caster LB coordination?
    (0)

  5. #345
    Player
    Potatoes's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Sophie Miret-njer
    World
    Sargatanas
    Main Class
    Botanist Lv 80
    Quote Originally Posted by Red_Wolf View Post
    All Melee have a one-shot ability that hits for 3.8k minimum. Yet DoT specs have "absurdly high burst". I feel like I'm in Bizarro world.
    it is painfully clear that you didn't play WD when it was active.
    (3)

  6. #346
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    923
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Potatoes View Post
    it is painfully clear that you didn't play WD when it was active.
    It's mostly people here now whose experience is 99% Slaughter thinking they know what's up lol
    (3)

  7. #347
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Potatoes View Post
    it is painfully clear that you didn't play WD when it was active.
    Everyone says this to try and appear more experienced. And then someone chimes in with how SMN and BLM were nerfed after WD.
    (0)

  8. #348
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Houston009 View Post
    Soo, are you going to go over Melee LB coordination VS. Caster LB coordination?
    Is it that hard for melees to time their LB? It's just patience.

    In secure they used to send a Ninja in stealth and LB me while the rest of the team went up the ramp. Slaughter is pretty much the same. A couple of PMs I've seen send in a melee to LB the healer right before stacked cometeors.
    (0)

  9. #349
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Red_Wolf View Post
    Everyone says this to try and appear more experienced. And then someone chimes in with how SMN and BLM were nerfed after WD.
    SMN's raw damage was untouched with the "Nerf", which shortened EVERY JOB's CC. Only thing that got nerfed was swiftcast, however SMN just needs the dot to be on you. It's painfully clear that you didn't experience high-end PvP.

    Is it that hard for melees to time their LB? It's just patience.

    In secure they used to send a Ninja in stealth and LB me while the rest of the team went up the ramp. Slaughter is pretty much the same. A couple of PMs I've seen send in a melee to LB the healer right before stacked cometeors.
    I have no idea what it is you're trying to get at. So, 1 melee LBs a random healer, then Casters follow up with we've been trying to explain to you is OP? Why not just CC the healer and stack the Cometeors on them, instead of sending your melee on a suicide mission?

    I've been asking you to tell me how well MELEE LB COORDINATION (JUST THEM) is compared to CASTER LB COORDINATION. <.<
    (1)
    Last edited by Houston009; 02-10-2015 at 05:23 PM.

  10. #350
    Player
    Potatoes's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Sophie Miret-njer
    World
    Sargatanas
    Main Class
    Botanist Lv 80
    Quote Originally Posted by Red_Wolf View Post
    Everyone says this to try and appear more experienced. And then someone chimes in with how SMN and BLM were nerfed after WD.
    except BLM damage has been recently buffed. the nerfs to BLM CC was also just universal CC nerfs.

    BLM aside, the SMN nerf was to stop nonstop raises from non-healing jobs/classes. Disease nerf was needed too because the effect from Storm's Eye and Disease stacked and with the heavy effect and you turned into an unhealable slow moving deadman because you recieve -66% heals.

    How can you not understand how good SMN burst is? like if you sit down and do the math you can do 300 + 80 +150 + 80 potency in about 4-5 seconds and that's not counting the pet's damage which is another 100 potency. I would say thanks to the damage buff BLM beats out SMN in burst due to firestarter and phantom dart but SMN still has a hefty single target burst. even if you don't kill they're stuck with disease to recover from and dots still ticking.
    (1)

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