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  1. #41
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    You wouldn't even need to see the numbers about the returns on parry; just go by the fact it's not consistent mitigation in a game where healers have to prepare for big hits and react to big hits as if you're not going to parry. Parrying a hit just means your healers will overcure you in most situations that matter.
    (1)

  2. #42
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    In some situations its just fine, because yes you don't need 12k HP for a majority of content we have available to us.

    But if you enjoy pulling a group of 12 mobs and expect your return in DMG to be better then my Holy bombs...you are both greatly mistaken and you are slowing us down; which I assume is the exact opposite of intent.
    (1)

  3. #43
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Niqote View Post
    In some situations its just fine, because yes you don't need 12k HP for a majority of content we have available to us.

    But if you enjoy pulling a group of 12 mobs and expect your return in DMG to be better then my Holy bombs...you are both greatly mistaken and you are slowing us down; which I assume is the exact opposite of intent.
    With the stun from holy and proper mitigation, it's not an issue though. I've done big pulls (at least on older content) with my strength accessories on and have run into no problems. It's a complete non-issue if the tank has pentamelded accessories, since in that case they're getting huge amounts of strength *and* vitality.
    (0)

  4. #44
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Trash is a different matter and entirely situational. If you happen to run with a BLM/WHM combo in a party then there really isn't a need for STR since trash ends up dying in seconds.

    Bosses on the other hand, full on STR. No cleric stanced healer is out DPSing a decent set of STR accessories/attributes. The less time the boss takes, the less damage going out overall. Besides, who needs 12k HP on 4 man content?
    (0)

  5. #45
    Player
    Miaa's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Evianne Primerain
    World
    Jenova
    Main Class
    Dark Knight Lv 80
    More HP means healer can stay in cleric stance longer. I've had to heal STR tanks that I couldn't even get my dots off on sch before i had to get out of cleric stance to keep them from dieing.
    (2)

  6. #46
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Holy stuns, a less geared tank is even more reason to holy since stunned enemies aren't attacking. The tank HP is a non-factor and people need to stop repeating the nonsense that 2000 less hp stops a healer from DPSing. Holy is not only DPS its a way to stop the tank taking so much damage.

    And especially if it's a WAR since that DPS with the right cooldowns+overpower spam practically allows them to self-heal. If you are struggling to heal a tank they are not using the right cooldowns regardless of HP. 2000 more HP buys you 1-2 seconds until they drop, if damage is outpacing healing there is literally nothing you can do. If you can DPS its because the tank knows how to be effective with cooldowns, if you can't it's because they are terrible, nothing to do with how much HP they have.
    (5)

  7. #47
    Player
    Tagihi's Avatar
    Join Date
    Dec 2011
    Posts
    372
    Character
    Lhei Fox
    World
    Phoenix
    Main Class
    Dark Knight Lv 70
    well i do like challange then just do shit dmg and have tons of hp.
    Why not speed it up abit?
    cut down 2000+ hp gain 100+ more dps?
    (0)

  8. #48
    Player
    Laesha's Avatar
    Join Date
    Mar 2014
    Posts
    128
    Character
    Laesha Starsong
    World
    Zalera
    Main Class
    Gladiator Lv 80
    As a healer I definitely agree that a tank w/ str accessories is fine, even desirable (especially those pentamelded ilv110's). The only problem is, like all trends, it attracts just as many bad players as good players. And like most have mentioned, the extra vit from full tank accessories rarely (if ever) provide enough forgiveness for me to save them from being awful.

    What the str accessories really do his highlight a tank's ability to play his or her class or not. <.<

    Also, even with a tank with bare bottom HP, there are still good opportunities for healer dps during trash pulls. Holy, in particular. Just top off the tank then swiftcast the first holy without cleric stance to make use of the stun (if you're worried) then during the stun <stance> and throw out two more, then switch back. Regen will still be up and there should be plenty of time to start spamming cure.

    Oh, and I thought str affected flash's aggro generation. Doesn't it? Obviously a paladin doesn't gain as much benefit from str during trash pulls as a WAR, but wouldn't it let them conserve some mp by flashing less, therefore allowing less time between pulls? Iono, just thinking outloud. But during boss fights paladin w/ str accessories and sword oath is awesome! Very unlikely anyone will pull hate, even with amazing dps, and with proper cooldown management I don't even miss the 20% dmg reduction from shield-o.
    (0)
    Last edited by Laesha; 02-09-2015 at 03:15 AM.

  9. #49
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Honestly, with my gear as it is right now, DEF/MDEF/VIT-wise, I could wear no accessories at all and still tank 4-man content reasonably well. It's like some of the other folks have said, the extra STR/DET makes things go a touch quicker, helps build enmity better with fewer skills, and in 24-man content, allows me to DPS with my tank if some other tank's on an "I'm going to MT ALL OF THE THINGS" mentality that I really don't want to compete with.

    If you were complaining about tanks in Coil not prioritizing VIT, I'd understand. But 4-man content and even 24-man content isn't really worth the energy to complain about prioritizing STR over VIT on accessories.
    (1)

  10. #50
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    In four man content, if the group is pulling big, I expect my tank to last with a divine seal + regen, with holy spam, benediction if needed, more holy, and by then if the dps are worth their salt the pull will be dead. If the tank has enough hp to survive that I don't care how much str they stack.
    (0)

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