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  1. #1
    Player
    SekhmetM's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    291
    Character
    Sekhmet Mubarak
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    Personally, I think the current raiding system promotes elitist behavior and alienates the playerbase who doesn't participate in raid content. I think they need to lower the difficulty of raids and make them feasible for the common player in duty finder.

    Savage mode is a good idea to give players a chance to play difficult content but it was improperly inplemented. Square-Enix should make Savage Mode drop guaranteed loot while normal mode (meant for duty finder and random pugs) has a 50% chance of dropping loot. This makes it so the whole community can start doing raid, everyone experiences raid storylines, and nobody feels left out.

    I like the idea of a token system for endgame content as well. The current RNG system is terrible as a group without bards could get full bard drops.

    Of course Square Enix needs to make it so drops are relative to the party jobs and stop with this wide RNG bull. If there aren't any dragoons in the party, then dragoon gear should not drop. If a player wants dragoon drops for their alt, they should be playing dragoon simple as that.
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  2. #2
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by SekhmetM View Post
    Savage mode is a good idea to give players a chance to play difficult content but it was improperly inplemented. Square-Enix should make Savage Mode drop guaranteed loot while normal mode (meant for duty finder and random pugs) has a 50% chance of dropping loot. This makes it so the whole community can start doing raid, everyone experiences raid storylines, and nobody feels left out.
    Mews update, they already said last year they are adding 2 versions of 3,0 raid hard mode and extreme modes.
    (0)