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  1. #1
    Player
    Alipoprocks's Avatar
    Join Date
    Mar 2013
    Posts
    456
    Character
    Sam Witch
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by raelgun View Post
    You havent played other mmos then have you.

    Let me give you an example in WoW
    Played WoW and hated it. Played Rift and Tera and Lotro and others. They all have one class per character. And don't even get me started on specs. FFXI had more specs per job than anything out there (well, maybe there are games with more specs - just making an exaggerated point). But specs=/= classes. One class per character for all those games.

    I play FF for life! or until I can't take this anymore.
    (0)
    Last edited by Alipoprocks; 02-05-2015 at 09:16 AM.

  2. #2
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Alipoprocks View Post
    Played WoW and hated it. Played Rift and Tera and Lotro and others. They all have one class per character. And don't even get me started on specs. FFXI had more specs per job than anything out there (well, maybe there are games with more specs - just making an exaggerated point). But specs=/= classes. One class per character for all those games.

    I play FF for life! or until I can't take this anymore.
    Yet you still don't get the point or didnt properly play wow, each class has 3 specs, which the very specs functions like each job in FF14, in 14 you can have PLD (tank), WHM (healer), ninja (melee dps), all of these require their own gear to fufill the role, paladins in WOW require the exact same concept, the main difference is you are locked to just 3 specs under 1 class for that character, the looting works the exact same way.

    You do not get access as a paladin main tank to healing or melee gear over others who are healing or melee main spec, these are regarded as off job or off spec gear.

    Also you can have more then 8 people, its called having a roster, most guilds in wow and rift do this, 10 man raids have like 13-15 people in the roster, this is a people problem in 14 to only have 8 and not expand and rotate people out.
    (4)

  3. #3
    Player
    Alipoprocks's Avatar
    Join Date
    Mar 2013
    Posts
    456
    Character
    Sam Witch
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by raelgun View Post
    Yet you still don't get the point or didnt properly play wow, each class has 3 specs, which the very specs functions like each job in FF14, in 14 you can have PLD (tank), WHM (healer), ninja (melee dps), all of these require their own gear to fufill the role, paladins in WOW require the exact same concept, the main difference is you are locked to just 3 specs under 1 class for that character, the looting works the exact same way.

    You do not get access as a paladin main tank to healing or melee gear over others who are healing or melee main spec, these are regarded as off job or off spec gear.

    Also you can have more then 8 people, its called having a roster, most guilds in wow and rift do this, 10 man raids have like 13-15 people in the roster, this is a people problem in 14 to only have 8 and not expand and rotate people out.
    Lol, you don't get it either. This isn't WoW and you are only talking about 3 specs versus 9 jobs.

    And I still disagree with you - these lockouts are awful. And I agree with the whole point OP was making re: the status and requirements for the one end-game raid we have in this game.

    Would be more fun if we had an end-game raid for left side gear and a raid for right side gear, like we did a year ago when ex-primals came out. That at least was more fun and gave us more fun fighting to do.
    (2)
    Last edited by Alipoprocks; 02-05-2015 at 09:33 AM.