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  1. #11
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Uh.. So they would never use Cure? How was the tank not dying then? The other healer? I can see how stoneskin would be a good replacement spell in that case.

    And how would it be easier on MP then casting a single cure? Cure costs less MP than Stoneskin (SS costs 3x the amount of MP). I've never heard of Stoneskin replacing Cure, and I main WHM.
    (0)

  2. #12
    Player
    queenevilfluffy's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    10
    Character
    Alina Larna
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by giantslayer View Post
    Maybe they are used to healing alongside a good scholar who keeps his faerie running constantly?
    Actually I was the scholar and I became an asshole and camped stance. Only came out of it to save the raid.
    Was not a happy camper.
    (0)

  3. #13
    Player
    The_Leon's Avatar
    Join Date
    Nov 2014
    Posts
    47
    Character
    Leonceault Brucemont
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 60
    The only way ss might be a bigger "heal per mp" would be if said tank has lots of HP. Ie if cure 1 cures for 250 of a tanks max of 1k and as is 24% not worth it. But if the tank has 5k and cure is still 250 HP ss is now a better "heal"


    On phone hope that makes sense and I am making numbers up out of nowhere
    (2)

  4. #14
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    This only applies if you are a PLD trying to self heal. PLDs come to a point where the amount of HP of his own SS gives more health than his own Cures.
    (3)
    Last edited by rawker; 02-03-2015 at 11:25 PM.

  5. #15
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Assuming your average whm heals 2.4k per cure II for 266 mp and stoneskin mitigates 18% of the tank hp in damage for the same amount of mp but +1second of cast time. You need a tank with at least 14k hp and precast it every single time the tank loses the buff (might need a cure I or cure II to top the target afterwards) for stoneskin > cure II in efficiency.

    So, lol..
    (1)
    Last edited by mp-please; 02-03-2015 at 11:34 PM.

  6. #16
    Player
    Lollie's Avatar
    Join Date
    Apr 2012
    Posts
    625
    Character
    Lollie Ondoreil
    World
    Hyperion
    Main Class
    Lancer Lv 80
    I "cure" with stoneskin and regen in 24 man content not because it is more effeciet, but because it keeps you from getting dead since no one likes picking up the adds for some reason. If you time it with the other big hits it makes is so the dmg taken doesn't appear as much, also preventing 5 other heals blowing their panic healsat the same time on one spike damage attack that is actually trivial in the grand scheme of the fight.

    I would not suggest this for 4-8 man content.

    Edit: this is only done when I am solo healing the mt and throwing out the occasional hail marry/regens to the ots. Much better use of your time to cure bomd when adds spawn and stunlock them when they converge as a whm.
    (0)
    Last edited by Lollie; 02-04-2015 at 03:36 AM.

  7. #17
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by queenevilfluffy View Post
    At least in ST, I've noticed more and more WTM using stoneskin instead of cure on the tank. When I ask him to actually cure he is wasting mp. He asked why and some other dps said that stoneskin was easier on the mp than cure and cure II and that there were a bunch of healers doing it now since it was an mp saver.
    So me being a jerk and the second healer just popped stance and remained in it as I watch the raid nearly wipe several times, I only came out of stance to save us from wiping. I went the asshole route for that one.
    We were also lucky our tank didn't MT.

    So what are your thoughts, is stoneskin in the middle of raids easier on mp than curing?
    My thoughts.....?
    Well....




    o_o

    I'm finding it difficult just to find healers that heal their own parties without my keeping everyone's tanks off the floor for them, but only SS and little to no cures in a large raid?? Am I reading this wrong? o.o;

    ...there's a time and place for everything...

    Of course, no offense meant, but those ARE my initial thoughts >_>

    Edit: Derp. Got side tracked.

    To elaborate my thoughts:
    I don't think it's all that useful (SS spamming) in 8-24 man content unless they were solely relying on you to heal everyone while they only SS'ed. It takes way too long to continuously cast SS on everyone in the middle of a fight before having to re-apply, even if the tank wasn't MT. People won't get their arses out of AoEs every time (including myself in there); people will get hit by things out of their control (such as the tick damage + Fireball damage when frozen); people will be hit by unavoidable room-wide AoEs, or lost ADDs or debuffs or what have you.....sometimes all at once. I think the only time I'd spam SS on someone in the middle of the fight is if the person is a squishie being hit by raid ADDs and have themselves/others already helping to heal them (trash in the raids hurt x_X) - and even then it's just to help mitigate what may accidently be a death between cure casts.
    I'd rather the person help heal and SS if they find some extra time - I don't mind that and have witnessed it. But passing the curing of 8 people off to one person for the whole run in all the chaos just to spam SS that sounds like it failed miserably is a little....... er >.>;

    But again, I may be misinterpretting what happened.
    (0)
    Last edited by Saseal; 02-04-2015 at 03:01 AM.

  8. #18
    Player
    CycLee's Avatar
    Join Date
    Dec 2014
    Posts
    61
    Character
    Neraida Mondzucker
    World
    Shiva
    Main Class
    Conjurer Lv 60
    as i just reached lvl50 and did my 1st highlvl dungeon (palace of the wanderer), i had a paladintank with aound 9k hp. i tried to keep him alive with my monstrous 1k Cure II's.

    Then i though: "screw this, i spam stoneskin!"

    ofc, stoneskin cannot crit, and doesnt benefit from divine seal, but seeing your heals have no visual effect at all, can lead you to the result that stoneskin may be more effective.

    With very very crappy gear, stoneskin CAN be slightly more effective on well geared tanks.

    p.s.: At this time, a had a macro, to post at the begging of every dungeon: "Dear tank, my gear is crap, please dont pull to much." Most of the times it worked well, sometime that tanks died right after Divine seal and/or presence of mind ended while they were still surrounded by 20++ mobs. Its weird if it takes you 8-9 large heals just to fully heal the tank.
    (0)
    Last edited by CycLee; 02-04-2015 at 03:05 AM.

  9. #19
    Player
    lyndwyrm's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    165
    Character
    Poponemu Totonemu
    World
    Malboro
    Main Class
    Conjurer Lv 70
    The only thing that I can think of for stoneskin being more efficient is the utilization of HP regen ticks, that 2% or so per 3 secs. But that would only amount to 200 HP restored on a 10k HP tank and require that they be missing 200 or more HP all the time. Considering my regen ticks for 450+ on non-warriors, not only would this be playing a risky game, it wouldn't be saving you that much MP.

    Quote Originally Posted by CycLee View Post
    With very very crappy gear, stoneskin CAN be slightly more effective on well geared tanks.
    In this sort of situation (for math's sake I'll just say a 10k HP tank), stoneskin would be 1800 eHP/3 secs and if cure II was 1000/2.5 secs, you'll restore more eHP per sec by casting stoneskin while using slightly less MP (266/3sec vs. 266/2.5sec) and combined with regen would actually heal the tank for whatever damage might come through stoneskin while you're spamming it. But this is a very particular scenario, and in ST, since you have to be i70, doesn't work.

    I guess I did show just there that spamming stoneskin is more MP efficient than spamming cure II but not effective healing by any means.
    (1)
    Last edited by lyndwyrm; 02-04-2015 at 09:24 PM.

  10. #20
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Stoneskin is pretty <3 when you want minimal agro, a good example of this would be the Chimera and Scylla trash packs in WoD, in a particularly bad raid, chances are that if I have more than a regen ticking away, I'm going to be tanking adds. Stoneskin is sufficient to keep people up and ensures that the adds tend to go elsewhere leaving me free to heal that victim instead without constant interrupts.

    I'd never suggest it was viable as a bread and butter heal outside of a few niche situations though (Aka Leviathan).
    (2)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

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