Results 1 to 10 of 21

Hybrid View

  1. #1
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    P1 stands to gain everything. P2 stands to be ripped off (P1 obligated to pay back P2, hah).

    In reality, P1 buys P2's product at weekday's price on speculation. P1 attempts to sell product at weekend prices. If success, good for them. If not, they recoup their gil by selling either next weekend or try to break even at weekday prices.
    (0)

  2. #2
    Player
    IIBEEFCAKESII's Avatar
    Join Date
    Jan 2015
    Posts
    9
    Character
    Beef Cakes
    World
    Famfrit
    Main Class
    Archer Lv 50
    Quote Originally Posted by dspguy View Post
    P1 stands to gain everything. P2 stands to be ripped off (P1 obligated to pay back P2, hah).

    In reality, P1 buys P2's product at weekday's price on speculation. P1 attempts to sell product at weekend prices. If success, good for them. If not, they recoup their gil by selling either next weekend or try to break even at weekday prices.
    1. This isn't something done with random players. This is only done between individuals that trust each other (i.e. siblings, spouses, friends, FC mates). Risk is mitigated because of this. I thought that would have been implicit in the statement.

    2. The point is not to spend Gil that's already wrapped up in the locked value of the product. Instead of limiting your scenario to buy low sell high and leave P2's value locked into the product, inventory is rotated in a cyclical fashion. To put it more clearly, it is a way to make Gil off of an item that you want to RETAIN but don't want to have to INVEST more Gil in.
    (1)

  3. #3
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by IIBEEFCAKESII View Post
    1. This isn't something done with random players. This is only done between individuals that trust each other (i.e. siblings, spouses, friends, FC mates). Risk is mitigated because of this. I thought that would have been implicit in the statement.

    2. The point is not to spend Gil that's already wrapped up in the locked value of the product. Instead of limiting your scenario to buy low sell high and leave P2's value locked into the product, inventory is rotated in a cyclical fashion. To put it more clearly, it is a way to make Gil off of an item that you want to RETAIN but don't want to have to INVEST more Gil in.
    Player 2 should be owed a fee over and above the return of his item for being put to the trouble of lending it.
    (0)