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  1. #1
    Player
    Dunncan's Avatar
    Join Date
    Dec 2014
    Posts
    114
    Character
    Dunncan Pendragon
    World
    Behemoth
    Main Class
    Lancer Lv 50
    Hmmm I though it was normal to drop Phlebotomize, since it's "wrong" to reaply it before it ends. Mayme I'm doing something wrong but sometimes it just fall off when I hit the skill to reaply, most of times I get the icon without a number on it and pops to max.
    (0)

  2. #2
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Dunncan View Post
    Hmmm I though it was normal to drop Phlebotomize, since it's "wrong" to reaply it before it ends. Mayme I'm doing something wrong but sometimes it just fall off when I hit the skill to reaply, most of times I get the icon without a number on it and pops to max.
    Ah...I read stuff about dots works on server clock not on personal dot timer on stick and also read stuff about how other classes slap on dots right before it falls off (as close as you can) in case the timing of the dot timer and server tick doesn't sync and end up losing a tick in between. That kinda made sense to me so I thought it'd apply to dragoons too. But I haven't actually thought about the front end of the dot if such a thing happens and whether that would be possible (like, having a 0.5 second gap between a phleb or smaller and a server dot tick happening right in that time gap).
    (1)

  3. #3
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    A discussion came up on Reddit (I had a question for the author of a most excellent guide that's a WIP) and curiosity got the better of me, so I scratched a couple of theorycrafting itches that didn't seem to have conclusive supporting evidence on the Internet:

    - Is Disembowel 10% or a 11.1...% buff? It's 10%.
    - Is Disembowel applied immediately upon usage, or when its animation ends? Despite that it forces the floating text to come up before your next skill usage, you don't get the damage increase.

    The former is just a confusion that may have arisen due to the tooltip wording. I think most of us were assuming it was 10% anyway.

    The latter, however, affects what a lot of us thought we were getting out of our openers. Adjust... if you can figure out how. Hm.

    Quote Originally Posted by Dunncan View Post
    Hmmm I though it was normal to drop Phlebotomize, since it's "wrong" to reaply it before it ends. Mayme I'm doing something wrong but sometimes it just fall off when I hit the skill to reaply, most of times I get the icon without a number on it and pops to max.
    It's an 18s DoT that's used ~20s apart. Because DRG combos are interrupted if you use other GCDs, there just isn't a good way to keep it from falling off unless you have disgraceful levels of skill speed, and I'm thinking we'd run into nasty TP issues even if we could use it whenever.
    (1)
    Last edited by SunnyHirose; 01-30-2015 at 11:49 AM.

  4. #4
    Player
    CesarLongsword's Avatar
    Join Date
    Jun 2014
    Posts
    20
    Character
    Cesar Longsword
    World
    Leviathan
    Main Class
    Lancer Lv 50
    Quote Originally Posted by SunnyHirose View Post
    A discussion came up on Reddit (I had a question for the author of a most excellent guide that's a WIP) and curiosity got the better of me, so I scratched a couple of theorycrafting itches that didn't seem to have conclusive supporting evidence on the Internet:
    - Is Disembowel 10% or a 11.1...% buff? It's 10%.
    - Is Disembowel applied immediately upon usage, or when its animation ends? Despite that it forces the floating text to come up before your next skill usage, you don't get the damage increase.

    The former is just a confusion that may have arisen due to the tooltip wording. I think most of us were assuming it was 10% anyway.

    The latter, however, affects what a lot of us thought we were getting out of our openers. Adjust... if you can figure out how. Hm.

    It's an 18s DoT that's used ~20s apart. Because DRG combos are interrupted if you use other GCDs, there just isn't a good way to keep it from falling off unless you have disgraceful levels of skill speed, and I'm thinking we'd run into nasty TP issues even if we could use it whenever.
    Wait, im confused largely by this. are we saying that diss is not compounded after all other buffs or that it is compounded its just compounded by 10% and not 11%?
    (0)

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