A discussion came up on Reddit (I had a question for the author of a most excellent guide that's a WIP) and curiosity got the better of me, so I scratched a couple of theorycrafting itches that didn't seem to have conclusive supporting evidence on the Internet:
- Is Disembowel 10% or a 11.1...% buff? It's 10%.
- Is Disembowel applied immediately upon usage, or when its animation ends? Despite that it forces the floating text to come up before your next skill usage,
you don't get the damage increase.
The former is just a confusion that may have arisen due to the tooltip wording. I think most of us were assuming it was 10% anyway.
The latter, however, affects what a lot of us thought we were getting out of our openers. Adjust... if you can figure out how. Hm.
It's an 18s DoT that's used ~20s apart. Because DRG combos are interrupted if you use other GCDs, there just isn't a good way to keep it from falling off unless you have disgraceful levels of skill speed, and I'm thinking we'd run into nasty TP issues even if we could use it whenever.