


That wouldn't work :P
Why ?
1. Dodges 1st landslide
2. Dies because hes bad
3. Repeat100times
4. Achievement obtained
5. Joins Titan EX on PF with the achievement set as requirement.
6. "Yes im exp i got THAT achievement".
And we know how it ends.
Last edited by CUTS3R; 01-29-2015 at 06:42 PM.



On JP datacentre every DF Titan EX is one-shot. I don't understand why NA datacentres are so bad with this in DF, even with crummy DPS everyone has enough gear to defeat him.



For the most part, those playing in Japan have excellent ping, simply due to the consequences of a vastly smaller geographic area to cover - and ask most players and the hardest part of Titan EX is all in reaction times. There's also some extreme differences between NA and JP in terms of the use of the Duty Finder - in Japan, the common expectation is that you're there already with plenty experience, skill, and have likely cleared before. In NA, Duty Finder is a crapshoot between all levels of experience.
And it was honestly never about the gear; it's about the things that can kill you, which by and large haven't changed.


I think most of the eu servers are lagging a lot. I have around 130 ping on eu servers with WTfast, which is really bad considering my ping is 29 in other games. Now I have killed titan so many times I can do it in my sleep, but those who can't and are lagging at the same time are really getting screwed over.
My sister has 250 ping with WTfast on eu server and we live in europe.
Those servers located in europe can't come fast enough
http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)





This. The hard part about Titan EX isn't the incoming damage or the (now nonexistent) DPS check. It's the tiny arena and the amount of crap that can remove players from the fight entirely. Half a second of lag and you eat landslide. A slight misstep with positioning will get you knocked straight sideways by stomp.
Last edited by Ashkendor; 01-29-2015 at 07:05 PM.


EX what????



Higher ilevels might help healers ease up on their job just a tiny bit - better stats, more HP, more damage can be eaten. Higher ilevels might help DPS put out more damage and thus quicken the fight the bit - better stats, things die faster.
Higher ilevels do not and will not ever help the stacks (no pun intended) of instant-KO mechanics that are crammed into this one fight that can't always be effectively dodged - either because of the connection itself (see lag/latency on NA datacenters - not even gonna say EU because that does not exist, geographically, as of now) or because players are simply overwhelmed with how many different things are going on at once on the screen.
Not sure how many months later I still could could not beat it (and not for a lack of trying), and I still hate it with all my heart.
People forget that SE added lag as a Titan EX Mechanic lol.
Its like a RNG debuff for the fight.



I am in Australia and I can not get hit by any of Titans' abilities. I am not in Japan.For the most part, those playing in Japan have excellent ping, simply due to the consequences of a vastly smaller geographic area to cover - and ask most players and the hardest part of Titan EX is all in reaction times. There's also some extreme differences between NA and JP in terms of the use of the Duty Finder - in Japan, the common expectation is that you're there already with plenty experience, skill, and have likely cleared before. In NA, Duty Finder is a crapshoot between all levels of experience.
And it was honestly never about the gear; it's about the things that can kill you, which by and large haven't changed.
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