I agree.

The only hard part of divebombs is really the patience to go through 55 bad parties before you happen across one that doesn't die to a divebomb.
Same with t9 it's not really skill but luck to find a party that can dodge it. It does not matter a single f*** how good your tanking/healing or damage output is because all that doesn't matter at all if one member fails to team jump rope mechanic.

Your individual skill level can not and will not -ever- be enough to make up the difference and pull your team back on course.
Even if your party consists of awesome players a singe f-up can sink the entire ship and there's nothing YOU as a player can do about it.