Of course, the opposite side of that math is that +1% crit is the same amount of DPS (all else being equal, of course) no matter if it's your 11th percent or your 100th.Indirectly, yes, there is a diminishing value on crit. Simply because +1% crit isn't very valuable if you have a high crit rate already. In terms of numbers:
+1% added while you have 10% crit rate means you get 10% more crits on average (from 10% to 11%)
+1% added while you have a 20% crit rate means you get 5% more crits on average (from 20% to 21%)
Both true as well as false, as strange as it sounds. While every single percent crit has a steady DPS increase, which theoretically +0,5% for every 1%, it does not come at a cost. Considering how gear works right now you're sacrificing stats from another category to increase one. So it's actually less than +0,5% dps increase for every 1% crit chance increase. While at start it's only marginal, at one point Determination would outweight Critical hit rate. Although, with current gear I don't think we can reach a point where crit would weigh less than det right now - For a bard anyway. In the future, perhaps.
Right, I grant that the tradeoff may stop being worth it, but if you could maintain all other stats equal, a 14 point change in crit will always be the same (with those other stats constant). I just don't like calling what crit does "diminishing returns."While every single percent crit has a steady DPS increase, which theoretically +0,5% for every 1%, it does not come at a cost. Considering how gear works right now you're sacrificing stats from another category to increase one. So it's actually less than +0,5% dps increase for every 1% crit chance increase.
I didn't refer it as diminishing return, I mentioned it has diminishing value
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