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  1. #191
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Uriel Valesti
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by radioactive_lego View Post
    My hotbars are already full. I dont want more spells/skills unless they come to replace others.
    I kind of agree >> I could remove Return and Teleport and just use them from the menu but... Blah. It's going to be interesting to get use to new spells on my hotbars. I only use 2 crossbars because it feels comfortable to me and I really don't want to have to use a third one.
    (0)

  2. #192
    Player
    -Sil-'s Avatar
    Join Date
    Aug 2014
    Posts
    2
    Character
    Sil Glade
    World
    Shiva
    Main Class
    Alchemist Lv 50
    Stona. A spell to remove petrification. I predict that at least WHM will get it with the level increase.
    (1)

  3. #193
    Player
    Nyrii's Avatar
    Join Date
    Jun 2014
    Posts
    51
    Character
    Nyrii Losstarot
    World
    Moogle
    Main Class
    Conjurer Lv 60
    i would like more HoT for WHM and non enmity on freecast... maybe HoT on cur 3 when you got a proc.
    (0)

  4. #194
    Player
    Kazumac's Avatar
    Join Date
    Aug 2013
    Posts
    385
    Character
    Kha'tan Moapaln
    World
    Leviathan
    Main Class
    Arcanist Lv 67
    Ability to summon both fairies at the same time!
    (1)

  5. #195
    Player
    namidax's Avatar
    Join Date
    Mar 2014
    Posts
    57
    Character
    Namida Xhula
    World
    Leviathan
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Kazumac View Post
    Ability to summon both fairies at the same time!
    And I want spell that steal one of your fairy
    (0)

  6. #196
    Player
    Squeeb's Avatar
    Join Date
    Jan 2015
    Posts
    19
    Character
    Squeeb Vuhdeem
    World
    Diabolos
    Main Class
    Fisher Lv 50
    Tractor type spell that you can drag someone out of harms way before they die.
    (0)

  7. #197
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Mirakumi View Post
    snip
    SCH only has a single fairy named Lily. Lily can become an aspect of light (eos) or dark (selene). SCH is not the same as SMN who uses completely different entities.

    All explained during the SCH quest line :P
    (2)

  8. #198
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,846
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Hey I'm not sure if anyone else said this, I skipped to the end lol. But what about the bar- and en- spells the ones that reduce elemental damage and add it to regular attacks. I think these would be cool. They don't seem like they would be OP, depending on how they are handled, and i feel it would make a bard's Foe Requiem a bit more useful, since right now it really onlyworks when partnered with a Black Mage.

    Bar- reduces "elements" damage buy 5% or 10%, for 30 seconds to a 1 minute or so, would havea cool down of like a minute and a half. One bar- spell might be the only one required

    En- adds "element" to attacks for 1 minute or more, this could be on a regular or low cool down i guess since using it would be more situational, similar to the monks different fists, or Huton.
    (0)

  9. #199
    Player
    mikecoby's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    161
    Character
    Mike Coby
    World
    Balmung
    Main Class
    Gladiator Lv 51
    I'd love to have auto resurrection on my whm.
    (0)

  10. #200
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,481
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    Quote Originally Posted by -Sil- View Post
    Stona. A spell to remove petrification. I predict that at least WHM will get it with the level increase.
    I'd rather see things like this become Traits rather than spells - ie enhanced Esuna. If they're just more powerful versions of an already existing spell, there is no need to create a new one when they can just upgrade the old one, much like we already have mind bonuses at certain levels instead of Cure IV, V, VI, or Proshell instead of another shielding spells.

    Tractor type spell that you can drag someone out of harms way before they die.
    This sounds really cool if you can teleport the target near you. Maybe have a much wider range than your healing spells so you can grab that one dps too late to stack with everyone else and make sure your Cure III hits him too.
    (0)

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