
Lmao I couldn't help but to chuckle at that part. I agree with what you are saying though.I'm still of the opinion that personal limit breaks (Loldrenaline) was the silliest idea of all in Slaughter. Not because healers, tanks, and bards don't get to have much fun with it, but because at least limit break gave an additional reason to have a more balanced party. SquareEnix must have hired Michael Bay as PvP director; clearly all we needed was more, unrestricted explosions.
Tank and Healer lb are bad. Even in pve, most players don't use them. I feel they should just be redesigned.
It's not that they are bad. They are too situational. Both for pve and pvp what they should've done is have one LB per role. Tanks get their shared LB bar. Dps get their LB bar and healers get their LB bar.



i use mine only on healers but still wil never understand why they continue to keep giving bard healing LB's seriously doesnt make any sense ._. i swear i read somewhere yoshi stating they would give bard a non healin personal LB = =
Consistency(spelling) wouldn't be an issue if you didn't share your LB with a 25k-30k damage burst. Which is why having 3 different LB in a party would solve most issues
an aoe 50% damage reduction is amazing. Just not good enough to use it over a big damage burst, but on its own that thing is amazing
Last edited by hallena; 01-28-2015 at 09:01 AM.

Hmmm I can't say that I agree. I think it would be great if it was more frequent...kind of like protection from guild wars 2. Tank LB is the weakest of the bunch imo. It would be more useful if in addition to the damage reduction, it grants cc and debuff immunity.Consistency(spelling) wouldn't be an issue if you didn't share your LB with a 25k-30k damage burst. Which is why having 3 different LB in a party would solve most issues
an aoe 50% damage reduction is amazing. Just not good enough to use it over a big damage burst, but on its own that thing is amazing
But that would mostly only fix the pvp issue of it. pve wise it would be just as situational or used by overgeared group to bypass mechanic since the dps check would no longer be a problem.
I'm not saying Tank LB shouldn't change at all. but its pretty hard to make all LB equal when they all share the same bar (for pve) in slaughter they have the freedom to do whatever they want with it

LB would be better if it worked like Divine Points in Aion. They would need to change it so everyone classes limit breakers are unique though.But that would mostly only fix the pvp issue of it. pve wise it would be just as situational or used by overgeared group to bypass mechanic since the dps check would no longer be a problem.
I'm not saying Tank LB shouldn't change at all. but its pretty hard to make all LB equal when they all share the same bar (for pve) in slaughter they have the freedom to do whatever they want with it
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


