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  1. #21
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Evtrai View Post
    You are asking for the imposible, people reading the skill tooltips!? madness I say.
    Dun tell me how 2 play m8
    (0)

  2. #22
    Player
    Hiruke's Avatar
    Join Date
    Aug 2011
    Posts
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    Arcanist Lv 73
    Hey, I got another amazing idea. Let's make it so melee can't run in circles around casters, or just WALK AWAY when you're casting Fire spells on them. If anything, caster mobility should be increased not decreased. If you can't kill a caster before they run off, you quite simply aren't trying hard enough.
    (2)

  3. #23
    Player
    Slib's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    261
    Character
    Odin Haro
    World
    Goblin
    Main Class
    Summoner Lv 63
    Heh, Removing sprint would be a buff to casters. If you played right, you'd sprint too and or weapon throw to break the targets sprint and using Enliven right after to get your tp back. If there was no sprint allowed, casters wouldn't have to worry about weapon throw and becoming slower. One small distance from caster and target would make it rough for melee to catch up. That would be from blizzard 2 or any knock back...
    (0)

  4. #24
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Hiruke View Post
    Hey, I got another amazing idea. Let's make it so melee can't run in circles around casters, or just WALK AWAY when you're casting Fire spells on them. If anything, caster mobility should be increased not decreased. If you can't kill a caster before they run off, you quite simply aren't trying hard enough.
    Or more accurately, the dps failed to burst properly to kill the target.

    I hope SE rejuvenates Wolve's Den, so that these core PVP principles may be remembered.

    **edited for grammer
    (1)
    Last edited by Xenosan; 01-27-2015 at 03:30 AM.

  5. #25
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Sure, as soon as they remove spell interuption when taking damage
    (1)

  6. #26
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Next you'll be asking for all healers to be pre-marked with giant HIT HERE sign over top of their heads. oh wait...
    (1)

  7. #27
    Player TheWaywardWind's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    290
    Character
    Alexander Miller
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    You have sprint. You have enliven. You have weapon throw. You have one ilm punch. You have glory slash. You have overwhelm. You have shoulder tackle. You have icarus wings. You have army's paeon. You have invigorate.

    I think what you're asking for is to essentially tie all mages down so you can slash at them until they die.
    (0)
    Last edited by TheWaywardWind; 01-27-2015 at 11:23 AM.

  8. #28
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by TheWaywardWind View Post
    You have sprint. You have enliven. You have weapon throw. You have one ilm punch. You have glory slash. You have overwhelm. You have shoulder tackle. You have icarus wings. You have army's paeon. You have invigorate.

    I think what you're asking for is to essentially tie all mages down so you can slash at them until they die.
    Glory Slash sucks, long cooldown and it removes protection most of the time instead of something useful. One ilm punch however is actually good.
    (0)

  9. #29
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    900
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Domira View Post
    Glory Slash sucks, long cooldown and it removes protection most of the time instead of something useful. One ilm punch however is actually good.
    Luck could be on my side, but I couldn't tell ya how many times I stole someone's Aetherflow with that.
    (0)

  10. #30
    Player
    AldricBranchais's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    194
    Character
    Alis Cefr
    World
    Coeurl
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Atreus View Post
    Luck could be on my side, but I couldn't tell ya how many times I stole someone's Aetherflow with that.
    It's literally the bee's knees when that happens.
    (0)
    Evil is Evil. Lesser, greater, middling… Makes no difference.

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