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  1. #1
    Player
    Staris's Avatar
    Join Date
    Sep 2013
    Posts
    441
    Character
    Staris Fate
    World
    Ultros
    Main Class
    Astrologian Lv 60
    The net stat gains are not worth the HP loss for any meaningful current content.
    (0)

  2. #2
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Staris View Post
    The net stat gains are not worth the HP loss for any meaningful current content.
    Define "meaningful content," because I'm sitting in i120 gear and surviving in T13 just fine.
    (1)

  3. #3
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Lyrinn View Post
    Define "meaningful content," because I'm sitting in i120 gear and surviving in T13 just fine.
    The magic number is a tower +2 stacks for rage in phase 2. If you can survive that without dipping below 200hp then you are set. Any lower and you're taking risks. If you can't survive tower+rage after eating 2 orbs then you are making things harder for your group than need be. I honestly found that being robust enough to reliably survive bad RNG was more important than minmaxing my healing throughput. How far through T13 are you guys? (Assuming you haven't got the clear yet that is).
    (3)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  4. #4
    Player
    Staris's Avatar
    Join Date
    Sep 2013
    Posts
    441
    Character
    Staris Fate
    World
    Ultros
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Lyrinn View Post
    Define "meaningful content," because I'm sitting in i120 gear and surviving in T13 just fine.
    so....
    when I first beat t13 it I was about i108? because of the i90 Accessories, for.... wait for it, More HP.

    The HP was far more valuable than any healing stat could ever be.
    Furthermore To do it as we now do, without dragon kick, pretty much requires a bit more HP to do so with near 100% reliability.

    I still wear 1 accessory with near full i130 just to keep it at a 1 shot per week. (without dragon kick)
    (0)
    Last edited by Staris; 01-27-2015 at 10:55 AM.