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  1. #1
    Player
    Guardian7607's Avatar
    Join Date
    Jan 2015
    Location
    Wisconsin
    Posts
    2
    Character
    Ironfist Master
    World
    Brynhildr
    Main Class
    Pugilist Lv 13
    Now I came from playing FF 11 back in the day and purchase the original ff14 - played it a couple times and quit. Then I picked up reborn game hope to rekindle the ff 11 days.

    It's seems like the games is more quest oriented compared to ff 11 where you group and lvl. I really miss that group play even though it was boring at times. When does the game become more group oriented?

    Il only lvl 10. So I know it's early.
    (0)

  2. #2
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Guardian7607 View Post
    When does the game become more group oriented?
    Level 15 is where the first of the group dungeons opens up. At that point everyone has to group up to continue the storyline. (The game's Duty Finder will help put you together with other players if you don't find anyone to group up with on your own.) There are actually a trio of three dungeons at levels 15, 16, 17. Past that, the storyline alternates, with strings of solo quests interspersed with an occasional new dungeon. But since, once a dungeon is unlocked, you can run it repeatedly to gain more XP or gear, you can pretty much do as much group content as you want once you start unlocking them.

    Dungeons are the primary group content, but you can also group up to do open world FATEs (at any level) or hunts (near endgame). Grouping to grind FATEs used to be more popular than it is now, but some people still do it, as it's a good source of XP. (Dungeons are generally a better source now, though, which is why the FATEs got less popular.)
    (1)
    Last edited by Niwashi; 01-25-2015 at 11:17 PM.