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  1. #1
    Player
    Karen_Cerfrumos's Avatar
    Join Date
    May 2014
    Posts
    176
    Character
    Rera Kando
    World
    Cerberus
    Main Class
    Ninja Lv 90

    BCOB now tough to enter / impractical to farm

    Exactly as the subject goes. Unless we're speaking T4 which is fast and easy, even queuing into other turns can take a ridiculous amount of time (like, Cape Westwind ridiculous) even if you're a healer or a tank. The problem? Well the gear you can get from it just doesn't match the effort of obtaining it anymore. I'm not talking about T5 success rate here - on Elemental, it's pretty decent. Allagan mats did very little to incentivize people to run BCOB again, because T4 exists. Basically if you want Allagan gear for glamour (or desynthesis), you're gonna have some hard time. And a lot of hard time.

    I think it's about time to maybe make it the original coil 4-man? Or make the respective gear obtainable through other venues? Or make it a continuous instance again? Or somehow compel people to run it?
    (7)

  2. #2
    Player
    Ulathskullsplitter's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    804
    Character
    Ulath Skullsplitter
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    A coil roulette for 1,2, and 4 would help some but that doesn't seem like enough content for a roulette. Or add something to those turns for the next relic step similar to the RNG dungeon drops of the current step. The whole relic quests purpose is to keep old content alive after all. Other than that I don't know what they could do to give people incentive to go back to that.
    (2)

  3. #3
    Player
    Werhusky's Avatar
    Join Date
    Oct 2013
    Posts
    872
    Character
    Nazreen Eby
    World
    Cerberus
    Main Class
    Scholar Lv 70
    (0)

  4. #4
    Player
    QuCont's Avatar
    Join Date
    Feb 2014
    Posts
    426
    Character
    Q' Continuum
    World
    Shinryu
    Main Class
    Culinarian Lv 57
    A raid roulette for all coil and EX primals would help.
    (3)

  5. #5
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    If the CT weekly succeeds at what they're trying to do (make people go back to ct and st again), I think doing the same thing to coil might work?

    Clear turns 1-5 once a week = tome
    Clear turns 6-9 once a week = twine
    (8)

  6. #6
    Player
    Karen_Cerfrumos's Avatar
    Join Date
    May 2014
    Posts
    176
    Character
    Rera Kando
    World
    Cerberus
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Gardes View Post
    If the CT weekly succeeds at what they're trying to do (make people go back to ct and st again), I think doing the same thing to coil might work?

    Clear turns 1-5 once a week = tome
    Clear turns 6-9 once a week = twine
    I'd be so over that.
    (2)

  7. #7
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    To those saying the relic should involve the coils: they specifically stated they want the coils and relics to be separate. One would not require the other. So it'll never happen, even if first and second coils are ridiculously easy now.
    And before you bring up light, keep in mind literally everything in the game except low level maps and hunts give light.
    (0)

  8. #8
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    just add BCOB to the High Level Roulette.
    (0)

  9. #9
    Player
    Karen_Cerfrumos's Avatar
    Join Date
    May 2014
    Posts
    176
    Character
    Rera Kando
    World
    Cerberus
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Evangela View Post
    just add BCOB to the High Level Roulette.
    I dunno how successful that would be. T1, T4 maybe but people would withdraw from T2 so hard and what about T5? It's not even remotely hard but nobody's gonna want to do it.
    (0)

  10. #10
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Karen_Cerfrumos View Post
    I dunno how successful that would be. T1, T4 maybe but people would withdraw from T2 so hard and what about T5? It's not even remotely hard but nobody's gonna want to do it.
    T5 can be in Trial Roulette.

    and why ppl will withdraw from T2? it will take less time than many of high level dungeons.
    (0)

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