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  1. #51
    Player
    VoltaAsura's Avatar
    Join Date
    Feb 2012
    Posts
    533
    Character
    Volta Asura
    World
    Excalibur
    Main Class
    Thaumaturge Lv 61
    The only hunt that is meant to be solo'd is your weekly hunt.


    A and S ranks were meant to be downed by parties. This is why you can't get full credit for being solo. The hunt system was not developed or meant to be that way.
    (1)

  2. #52
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by HakaseNyan View Post
    There are people who sit around, doing other activities, waiting for mark positions to be called. They wait until the information is fed to them, be it linkshell, shout, or etc. Then, they show up, sometimes ignore the fact there is a party findr and shout for an invite, participate in the hunt for credit - rinse and repeat.

    There are people who are trying to do a specific type of content (queue), and they decide to hunt on the side. Maybe they help, or maybe they sit until mark called.

    Then, there are people in full parties, actively searching for marks, sharing information with others through linkshells or shout, and wait for others to show up for credit. These people may do this for hours!
    But there's no association between whether someone's in the "actively searching, sharing information" or "wait until the information is fed to them, show up" categories with whether they're in a group or solo. You have both those sorts of people who are solo and both those sorts of people in groups.
    (2)

  3. #53
    Player
    Zohar_Lahar's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Zohar Lahar
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by NyarukoW View Post
    That is so funny. How many noobs have died at the noobclaw? I have to res them all the time and it is just a watered down version of T6 blighted, but it is so infamously known as the noobclaw for a reason. If they add meteors like in T9 where it will insta-wipe everyone, you get no end to the QQ on these forums. Heck people still can't get meteors right in CT.
    That's why it would be worth it. Perhaps the Battle for Ishgard event will throw some Twintanias at players......
    (0)

  4. #54
    Player
    HakaseNyan's Avatar
    Join Date
    Oct 2014
    Posts
    239
    Character
    Suzu Hakase
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Niwashi View Post
    But there's no association between whether someone's in the "actively searching, sharing information" or "wait until the information is fed to them, show up" categories with whether they're in a group or solo. You have both those sorts of people who are solo and both those sorts of people in groups.
    There doesn't need to be one. If you can't kill a hunt solo, you don't deserve full credit hunting solo. It doesn't matter if they are fully invested in helping or being lazy. If they were fully invested they'd be in a party or trying to recruit a party. Also, someone who is queued for a duty, "forced to hunt solo", isn't fully invested in the hunt anyway. They are hunting to pass the time to do get into their queue. Why do they deserve full credit when hunting isn't their main focus? Why should they get full credit over those actually doing most, if not all, of the work?
    (1)

  5. #55
    Player
    reality_check's Avatar
    Join Date
    Aug 2013
    Posts
    614
    Character
    Jesse Branford
    World
    Adamantoise
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by VoltaAsura View Post
    The only hunt that is meant to be solo'd is your weekly hunt.


    A and S ranks were meant to be downed by parties. This is why you can't get full credit for being solo. The hunt system was not developed or meant to be that way.

    Then the hunt system needs to be redesigned so it actually feels like party content .
    (1)

  6. #56
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by HakaseNyan View Post
    There doesn't need to be one. If you can't kill a hunt solo, you don't deserve full credit hunting solo. It doesn't matter if they are fully invested in helping or being lazy. If they were fully invested they'd be in a party or trying to recruit a party. Also, someone who is queued for a duty, "forced to hunt solo", isn't fully invested in the hunt anyway. They are hunting to pass the time to do get into their queue. Why do they deserve full credit when hunting isn't their main focus? Why should they get full credit over those actually doing most, if not all, of the work?
    What if they ARE the one doing all the work? You're still trying to equate whether people are solo or not with how actively involved they are, and that's simply a meaningless comparison, as the one has nothing to do with the other. Why do you seem to think that hunting wouldn't be their main (or only) focus during that half hour or hour or however long? It's not like waiting in a queue takes any focus. The queue is simply what's happening in the background, where the player can't do anything about it, anyway.
    (2)
    Last edited by Niwashi; 01-23-2015 at 10:13 AM.

  7. #57
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    The developers have stated that open world content is designed to give you something to do while waiting in long queues or party finders.

    You cannot hunt while waiting in your queue due to the credit system not allowing this.

    In what way is a player 'entitled' if they expect the game to fulfill its basic design goals?

    Simple, because it screws over hunt LS's monopolies on Allied Seals. That's the only motive at work here.
    (2)
    video games are bad

  8. #58
    Player
    HakaseNyan's Avatar
    Join Date
    Oct 2014
    Posts
    239
    Character
    Suzu Hakase
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Niwashi View Post
    What if they ARE the one doing all the work? You're still trying to equate whether people are solo or not with how actively involved they are, and that's simply a meaningless comparison, as the one has nothing to do with the other. Why do you seem to think that hunting wouldn't be their main (or only) focus during that half hour or hour or however long? It's not like waiting in a queue takes any focus. The queue is simply what's happening in the background, where the player can't do anything about it, anyway.
    I'm not. I thought I put it pretty clear already. It doesn't matter how invested a solo player is. They're solo. They don't equate to anything but themselves.

    It's a group activity. If they can't clear the content solo, they don't deserve the full reward of being solo.
    (1)

  9. #59
    Player
    juniglee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    804
    Character
    Delenia Forcentis
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Man are we playing video games, or doing work?
    (2)

  10. #60
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by HakaseNyan View Post
    It's a group activity. If they can't clear the content solo, they don't deserve the full reward of being solo.
    FATEs are also a public group activity. Many FATEs can't reasonably be completed solo, but you can still achieve the gold reward for them while solo.

    Whether or not open world content requires more than one person to clear was never relevant to how it disseminates rewards.

    When Hunt groups weren't at critical mass, in 2.4, you could also easily achieve full credit on any S or A rank solo, despite it requiring multiple players to defeat. It's clear that the ability to battle these monsters and receive their rewards without a party was part of the intended design - which breaks when you put Carbontwine/Sand/et al into Hunting.
    (3)
    video games are bad

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