I was in Alliance A and we decided that Alliance A would be Cerberus' food. Cerberus was killed while we where inside him and we coulnd't leave him without using Return.


I was in Alliance A and we decided that Alliance A would be Cerberus' food. Cerberus was killed while we where inside him and we coulnd't leave him without using Return.

There is a way out which is the normal way, if he is killed while people are inside you can get out the same way by walking over there, it does not show the blue line.

I kinda wish the CT team was the team that worked on coil. I mean... World of Darkness actually had a boss arena that wasn't a circle!
WoD had such interesting mechanics to some fights that it made Syrcus Tower and for some reason Crystal tower, harder than they were back in the day.
>D



1/4 bosses didn't have a circular arena in WoD. 4/12 turns of coil don't have a boss arena in coil (not counting t3). This makes no sense.

So, the thoughts on The World of Darkness.
I have to give it a 10/10.
It is bloody brilliant! The only problem I have with it is that sometimes when being puked up by Cerberus, you can accidentally get two loading screens. That's it. The rest is brilliant!
Eorzean Climber (Noborist)



I love the whole WoD instance and think it's the best of the series. The fights are fun and challenging, the gear looks great and the atmosphere and music are amazing! I'm very impressed.


No, we couldn't get out of there trespassing the blue line, because it was the moment in which Cerberus was "puking us". If they kill cerberus while that happens you can't leave through that line. You trespass that line but nothing happens.
I laughed my ass off when I realized we came back out of his backside after stomach phase XD
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