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  1. #241
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Raistlin View Post
    U are totally impartial to create a poll like that, that all. Ok is a fact that if u want to level up all crafts to 100,u will need a mule, then add too that your class will feel more unique, and add on the other one that if we all can level up all crafts, economy as crafter will be a shit, and crafters will never win money more than spended.

    That are facts too, but u are using what you want to tip the balance.


    is too dificult to ask this?:
    Like this if u want to be limited to level up only 1 craft
    Like this if u dont want to be limited to level up only 1 craft

    stop trying to influence on a poll.
    Just edit them like he says at least so we can continue on topic and not "your poll is weakz " every time.
    Anyone with a brain can decipher the message in the poll but make it fool prove.(since apparently people here cant be "influenced or they make the wrong choices, o noes !)
    (0)

  2. #242
    Player
    BloodLotus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    The choices are worded with obvious bias. Of course people want to be free rather than pay for another account but...

    I think the benefit to being able to only master one craft is that then you as the crafter will become better known and sought after.
    The market wouldn't be flooded with stuff that no one can make gil on.
    Players would be less faceless. As of right now everyone can have 50 in everything, where is the fun in that when there is no individuality?

    I'm all for Mastering One Craft.
    (1)

  3. #243
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Raistlin View Post
    U are totally impartial to create a poll like that, that all. Ok is a fact that if u want to level up all crafts to 100,u will need a mule, then add too that your class will feel more unique, and add on the other one that if we all can level up all crafts, economy as crafter will be a shit, and crafters will never win money more than spended.

    That are facts too, but u are using what you want to tip the balance.


    is too dificult to ask this?:
    Like this if u want to be limited to level up only 1 craft
    Like this if u dont want to be limited to level up only 1 craft

    stop trying to influence on a poll.
    Stop being a sore loser the poll is so onesided even with your efforts.

    Fact the only reason the economy is messed up is because people have million of gill right now. the crafting had nothin to do with it. stuff still sells very fast so your fact is wrong.
    (0)

  4. #244
    Player
    Raistlin's Avatar
    Join Date
    Mar 2011
    Location
    Palanthas
    Posts
    481
    Character
    Raistlin Majere
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Zkieve View Post
    In ffxi people still had a load of crafts maxed on a different char.The only difference is you paid the extra money, i for one had smith maxed on my char and was trying to cap weaver on my mule , wich i never completed becouse i didnt want to reroll sub crafts over and over again.

    this have nothing to do with economy, if people want to have multiple crafts maxed, they will have multiple crafts maxed.hardcore crafters anyways, the rest this wont affect in anyway i can see.

    The issue here is this is money maker mechanic and a bad move because since people lived with it in 11 they think they can pull the same crap here.

    Edit; the only REAL way to make it so only few people have some crafts maxed is to make the crafting processes difficult or long.Capping chars to one craft is meaningless regarding this.(for hardcorecrafters anyways who are the ones mostly affected by this)
    is different, lots of people will not create a mule to level up a new craft to max, and probably these people will level up that craft if they can on their main character.


    And stop saying something stupid like "i will lose my levels" etc. SE will never downlevel you, what they are trying to do, is not allow to level up you more than 50 or 60 in future expansions.
    (0)

  5. #245
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by BloodLotus View Post
    The choices are worded with obvious bias. Of course people want to be free rather than pay for another account but...

    I think the benefit to being able to only master one craft is that then you as the crafter will become better known and sought after.
    The market wouldn't be flooded with stuff that no one can make gil on.
    Players would be less faceless. As of right now everyone can have 50 in everything, where is the fun in that when there is no individuality?

    I'm all for Mastering One Craft.
    Its not bias its a fact.

    damn you people are silly. IF YOU CAN ONLY RANK ONE CRAFT ON ONE TOON THEN IN ORDER TO RANK ANOTHER CRAFT YOU NEED ANOTHER TOON!!!!!!!!!!

    THAT IS A FACT

    THE POLL WILL NOT BE CHANGED!
    (0)

  6. #246
    Player
    BloodLotus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Quote Originally Posted by DNO View Post
    Great point and as you said it a million times it can not be more true. people will still rank more then one craft but you people are fighting to ask SE to charge you for it and lose some ranks on some peoples crafts. thats not right.
    I leveled one craft and made millions upon millions of gil. I only needed one craft because I knew masters of the other crafts and would ask them for synths.

    SE's design isn't to make you buy several accounts, you do it anyway and they thank you for it. It is the dev's hope that everyone gets together to help each other out. People like party play... even crafters.
    (1)

  7. #247
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Raistlin View Post
    is different, lots of people will not create a mule to level up a new craft to max, and probably these people will level up that craft if they can on their main character.


    And stop saying something stupid like "i will lose my levels" etc. SE will never downlevel you, what they are trying to do, is not allow to level up you more than 50 or 60 in future expansions.
    Which means my second craft will be gimped and my time wasted.

    SE should have had this limit at the start so i would not have wasted my time.
    (1)

  8. #248
    Player
    Darium's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    103
    Character
    Darium Ashaman
    World
    Ragnarok
    Main Class
    Leatherworker Lv 30
    Quote Originally Posted by BloodLotus View Post
    The choices are worded with obvious bias. Of course people want to be free rather than pay for another account but...

    I think the benefit to being able to only master one craft is that then you as the crafter will become better known and sought after.
    The market wouldn't be flooded with stuff that no one can make gil on.
    Players would be less faceless. As of right now everyone can have 50 in everything, where is the fun in that when there is no individuality?

    I'm all for Mastering One Craft.
    So if I responded to your post by changing craft to class, you would still be for it? It would be equally valid.

    I think the benefit to being able to only master one class is that then you as the player will become better known and sought after.
    The market wouldn't be flooded with stuff that no one can make gil on.
    Players would be less faceless. As of right now everyone can have 50 in everything, where is the fun in that when there is no individuality?

    I'm all for Mastering One Class.
    (0)

  9. #249
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Raistlin View Post
    is different, lots of people will not create a mule to level up a new craft to max, and probably these people will level up that craft if they can on their main character.
    And not many people would level more than 1-2 crafts to max level anyways, this will only affect hardcore crafters , like i specified, hence it means nothing for the rest. The possibilities of hardcore crafters re-rolling for +2 crafts maxed are high and is why SE take this route, to take advantage of that.I seen it before, this is not an unique case.


    Quote Originally Posted by Raistlin View Post
    And stop saying something stupid like "i will lose my levels" etc. SE will never downlevel you, what they are trying to do, is not allow to level up you more than 50 or 60 in future expansions.
    I have Never in the whole thread said that even once, in fact i have said exactly what you say here multiple times.Hope you mean someone else but ill dig it like it was directed to me since you quoted me.
    (0)

  10. #250
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Darium View Post
    So if I responded to your post by changing craft to class, you would still be for it? It would be equally valid.
    no of course not because other MMOS do it so it ok blah blah blah

    You are correct sir. SE limit DoW and DoM and see what happens
    (0)

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