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  1. #1
    Player MilesSaintboroguh's Avatar
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    Nov 2013
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    Gridania
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    5,764
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    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Even if there was a reset, no one is going to be on "even" ground. There are still people who have not hit ilv100 yet, there are still people who haven't gotten the best gear from the coils, and there's people who haven't even upgraded their soldiery weapons. The expansion won't do jack for keeping people "even". All Square is going to do is make old content easier and easier to do (some possibly solo too!) so that struggling players don't spend weeks or months chipping away at the block, and that includes the relics. Face it, nothing is going to start over like 1.0 had.
    (5)

  2. #2
    Player
    Gallus's Avatar
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    Sep 2013
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    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    As I said, I'm going to be very pissed if they decide to trash out all the past relic content and release a new relic quest line that makes zodiac obsolete.

    Since now, people that worked hard for their relics having to deal with unlucky strikes of brutal RNG which resulted in hundreds of hours pumped into a single weapon...and the only justification was "well...it's an iconic weapon and you'll be able to keep upgrading it" only for this to happen?
    If this happens, can somebody freaking enlighten me on where the hell (I say hell but I'd rather use another word here) is the supposed "future investment" here?
    If SE decides to get rid of the relic quest and/or turn zodiac into a stupid vanity weapon I'll personally feel like I've been tricked, cheated, fooled and baited throughout all this time with this dumb long and tedious quest.
    (1)

  3. #3
    Player
    Logo's Avatar
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    Aug 2013
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    332
    Character
    Thera Logo
    World
    Sargatanas
    Main Class
    Lancer Lv 52
    Quote Originally Posted by MilesSaintboroguh View Post
    Even if there was a reset, no one is going to be on "even" ground. There are still people who have not hit ilv100 yet, there are still people who haven't gotten the best gear from the coils, and there's people who haven't even upgraded their soldiery weapons. The expansion won't do jack for keeping people "even". All Square is going to do is make old content easier and easier to do (some possibly solo too!) so that struggling players don't spend weeks or months chipping away at the block, and that includes the relics. Face it, nothing is going to start over like 1.0 had.
    Have you played an MMO?
    Expansion will reset everything. Level 51 gear will be better than everything right now.

    Besides, the relic was just a keep busy quest for casuals that couldn't do coil.
    (0)

  4. #4
    Player MilesSaintboroguh's Avatar
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    Nov 2013
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    Gridania
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    Miles Saintborough
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    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Logo View Post
    Have you played an MMO?
    Expansion will reset everything. Level 51 gear will be better than everything right now.

    Besides, the relic was just a keep busy quest for casuals that couldn't do coil.
    Yeah, relics are so casual friendly with, the RNG involved, gil sinks, etc etc. As said, it makes very little sense for Square to be easing Nexus and Novus steps and then make them trashed in a few months. I would not bet on gear starting at level 51 to be bounds better than gear that's level 50 ilevel130.

    This is not just about the people who are at the top of their game for relics, you also have to consider the people who are still struggling with their relics (or are on their 2nd one or more). If they didn't finish their relics on time, tough luck for them since relics won't matter in 3.0? Won't be many happy players if they're told to suck it up and ditch their relics.
    (3)
    Last edited by MilesSaintboroguh; 01-19-2015 at 02:20 AM.

  5. #5
    Player Intaki's Avatar
    Join Date
    Oct 2014
    Posts
    368
    Character
    V'aleera Lhuil
    World
    Balmung
    Main Class
    Lancer Lv 79
    Quote Originally Posted by MilesSaintboroguh View Post
    Yeah, relics are so casual friendly with, the RNG involved, gil sinks, etc etc. As said, it makes very little sense for Square to be easing Nexus and Novus steps and then make them trashed in a few months. I would not bet on gear starting at level 51 to be bounds better than gear that's level 50 ilevel130.
    The Relic questline is extraordinarily casual friendly. It's also very time-intensive, yes, but it was clearly designed to cater to casual MMO players that would likely never step foot in a raid.

    If you think SE is going to make new players in Heavensward re-do the entire grind, you're going to be greatly disappointed.
    (0)

  6. #6
    Player MilesSaintboroguh's Avatar
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    Miles Saintborough
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    Balmung
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    White Mage Lv 100
    Quote Originally Posted by Intaki View Post
    The Relic questline is extraordinarily casual friendly. It's also very time-intensive, yes, but it was clearly designed to cater to casual MMO players that would likely never step foot in a raid.

    If you think SE is going to make new players in Heavensward re-do the entire grind, you're going to be greatly disappointed.
    By that logic, why force players to do the entire 2.0 content to reach 3.0 or start at level 1 if they are new to the game by 3.0? Heck, just get rid of 2.0 entirely since anything before 3.0 is obviously no longer relevant. Remember, people once believed the relic grind from its original state was going to stay as is, but every few patches keep chipping the old grind off; Atmas and Alexandrites drop more frequently and light grinding has been eased as well.No one is ever going to go through the long painful grinds that the original relic runners have done, just like how people doing coil now will never experience the original difficulty. I think the grinds in the past are only to get even easier and possibly be solo for the entire thing and that goes beyond the relics. That is as far as Square is going to go for catch up and they are not going to make everything in 2.0 super easy for the sake of the new player, nor are they going to let them skip everything and leave them confused on why NPCs keep referencing stuff from 2.0 that they never read.

    Quote Originally Posted by Lemuria View Post
    It was still weaker. It always has been.
    Keep telling yourself that. Nexus was nearly as strong as a HA weapon and the massive amounts of raiders whining about it proved it. If it really was weaker, no one would complain about it. And as many people had proved at the time, with the right stat set ups, a Nexus could be better than a HA. THAT'S why the raiders complained because they felt that a "filthy casual weapon" was better than the weapon they had to grind for in content where you can insta wipe over and over again.
    (0)
    Last edited by MilesSaintboroguh; 01-19-2015 at 07:11 AM.

  7. #7
    Player
    Damane's Avatar
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    Sep 2013
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    86
    Character
    Damane Lestrange
    World
    Shiva
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by MilesSaintboroguh View Post
    Yeah, relics are so casual friendly with, the RNG involved, gil sinks, etc etc. As said, it makes very little sense for Square to be easing Nexus and Novus steps and then make them trashed in a few months. I would not bet on gear starting at level 51 to be bounds better than gear that's level 50 ilevel130.

    This is not just about the people who are at the top of their game for relics, you also have to consider the people who are still struggling with their relics (or are on their 2nd one or more). If they didn't finish their relics on time, tough luck for them since relics won't matter in 3.0? Won't be many happy players if they're told to suck it up and ditch their relics.
    keeping a weapon involving such a long quest time for too much of a time relevant, will kill the game for any new or returning player instantly, especially if the weapon is the top weapon every 1-2 months. You will run into a desaster of RELIC or bust community. This has happened in FFXI and will decline the playerbase overall much greater overtime then a fresh reset with an expansion and letting the weapon die off and just offer a special glamour or mount.

    Was i pissed when all my relic/mythics/empyrean weapons became obsolete with the release on Seekers of Adoulin on 11? a bit yes, but replacement was there with new weapons. Was i happy when they forcefully introduced new upgrades to all this weapons when teh people whined and bitched about it in 11? yes. Was the result of this good for the game? No, because newer players are basicly just left into the dust without grinding away 1 year + for a weapon. Was I affected by it in FF11? at first not, but when you lack later on people because they leave due to that reason... well yeah good luck finding people to do stuff then.

    The same will happen here if you dont let those weapon die or degrade them to 3. tier weapons.
    (2)

  8. #8
    Player
    Kanemano's Avatar
    Join Date
    Jul 2012
    Posts
    105
    Character
    Kanemano Manomano
    World
    Sargatanas
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Damane View Post
    especially if the weapon is the top weapon every 1-2 months. You will run into a desaster of RELIC or bust community.
    In XIV's current periodic state, relics have never been BIS every 1-2 months. It's been BIS at the end of content cycles, and only barely, at which point, all serious end-game players have already beaten end-game content. In its current state, it really is already just a trophy item, albeit a very useful one if you're still working through content. Otherwise, more accessible (and comparable) weapons are so much more readily available.
    (0)
    I'm a Ninja.

  9. #9
    Player

    Join Date
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    Quote Originally Posted by Logo View Post
    Have you played an MMO?
    Expansion will reset everything. Level 51 gear will be better than everything right now.

    Besides, the relic was just a keep busy quest for casuals that couldn't do coil.
    A lot of people who do coils also do relics so that logic is flawed.

    I think best thing to do will be have new alternative weapon start at 3.0 with it's own questline of which new players can choose to start at that one if wanted to skip old relic one, but that new one would be weaker in stats than if combine/merge old relic one from those who did it to enhance and increase the power of the new weapon above what those who started only on new weapon alone would have. So an option to combine or merge the old with new to greatly enhance the new would be the ideal solution to me, the new alone without merging would be okay but weaker than if merge the two if done old and new.
    (0)
    Last edited by Snugglebutt; 01-19-2015 at 06:20 AM.