To play a devils advocate(just pointing out that im all for a token system), there is a certain happy feeling when the item you want DOES drop, and having token system will diminish that. I guess its similar to gambling ¯\_(ツ)_/¯
To play a devils advocate(just pointing out that im all for a token system), there is a certain happy feeling when the item you want DOES drop, and having token system will diminish that. I guess its similar to gambling ¯\_(ツ)_/¯
Last edited by Wizhard; 01-16-2015 at 11:17 PM.
yea i feel the same way. its more exciting to rely on rng. however, the best of both worlds i think would be this. to keep rng, but make it so you can check boxes of classes you want to allow loot to drop on before the turn. so we all rely on rng, but if we already got the monk weapon, we can click it off, so theres 0 chance it will drop. same for classes that arent in your party comp. this way it will still be random, but controlled at the same time, and eventually everyone will get their weapon
week 1 was a dreadwyrm blade, week 2 and 3 were both whm staffs, then a blm staff, and now 2 drg spears. we dont have a drg or blm in our partyweve also gotten the whm chest 4 times already. some people arent even excited for raid anymore. this is the kind of stuff that burns people out and makes them un sub
That's the exact point though. Excessive whining about a loot system that isn't as unbelievably broken as could be is just a bunch of people whining that the game isn't giving them what they want 24/7/365.This is like saying "If you think you are suffering here, go over there and you can see what REAL SUFFERING is like!"
No thanks, how about we just improve the system to reduce suffering instead of pretending this other much more terrible game is the benchmark of suffering, so if you are suffering less than Destiny players your life is now good.
Destiny sucks btw
I would know, I played all three different classes to the end-game before I got fed up with it and stopped playing it months ago. You guys can stop your *****ing about this game's RNG because it isn't really that awful.


Prebuilded party leader can decide what type of loot there is in istance, locked for job in pt, all jobs and need > greed or greed only.
if DF pt then like now, free rules.
And when they adding new jobs just increase number of chest (like 3 chest)
Seems a good compromise
Momo Ochita From Ragnarok
You heard it here, folks! Helping out your group by going heals when you can't find a healer is just being impatient and taking away opportunities from players who don't exist!
I wish for a loot system like in Guild Wars 2. That would be totally awesome.
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weve also gotten the whm chest 4 times already. some people arent even excited for raid anymore. this is the kind of stuff that burns people out and makes them un sub






