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  1. #1
    Player
    Darkstride's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,615
    Character
    Ruin Darkstride
    World
    Excalibur
    Main Class
    Sage Lv 100
    If they cant fix the lag, would it be too problematic for them to remove the Mudra failure from using another skill? That way you could do, for example, Jin - Chi - Ten - Spinning Edge - Huton. Being able to use the ability without screwing up the Mudra would allow you to cast the appropriate Ninjutsu without lag screwing it up. You would still fail if you put in an incorrect combo (or just suffer the consequences of the wrong Ninjutsu).

    It isn't really a fix, but it would alleviate some of the annoyance of having to basically force yourself to slow down just to get the abilities to work properly.
    (1)

  2. #2
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Darkstride View Post
    If they cant fix the lag, would it be too problematic for them to remove the Mudra failure from using another skill? That way you could do, for example, Jin - Chi - Ten - Spinning Edge - Huton. Being able to use the ability without screwing up the Mudra would allow you to cast the appropriate Ninjutsu without lag screwing it up. You would still fail if you put in an incorrect combo (or just suffer the consequences of the wrong Ninjutsu).

    It isn't really a fix, but it would alleviate some of the annoyance of having to basically force yourself to slow down just to get the abilities to work properly.
    This would be exploited to HELL, though. It would completely redefine the way ninjas are played.

    Mudra lag is a problem but it's not one with an easy fix since latency is a monster with no weak points to hit for massive damage.
    (0)

  3. #3
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by kyuven View Post
    This would be exploited to HELL, though. It would completely redefine the way ninjas are played.

    Mudra lag is a problem but it's not one with an easy fix since latency is a monster with no weak points to hit for massive damage.
    How exactly would this be exploited 'to Hell'? It would be slightly more efficient that what is currently possible, yes, but the duration of a mudra is 5 seconds so you'd only be able to weave in 1 skill. It seems pretty reasonable to me since the alternative seems to be 'just sit there for a moment and wait so that you can confirm everything registered properly'.

    The timing is already designed to theoretically allow you to perform all mudras and execute the ninjutsu without extra downtime. It just doesn't actually work all the time in practice.
    (1)

  4. #4
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Nutz View Post
    the duration of a mudra is 5 seconds so you'd only be able to weave in 1 skill.
    Just correcting one small thing, but the 5 second timer refreshes each time you use a mudra.
    (0)

  5. #5
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Nutz View Post
    How exactly would this be exploited 'to Hell'? It would be slightly more efficient that what is currently possible, yes, but the duration of a mudra is 5 seconds so you'd only be able to weave in 1 skill. It seems pretty reasonable to me since the alternative seems to be 'just sit there for a moment and wait so that you can confirm everything registered properly'.
    You could also weave in your cooldowns while doing your ninjutsu. NIN already did so much DPS they had to be nerfed without a huge safety net like this. It would basically be the same as PLD, WAR, MNK or DRG being able to weave all of their attack chains together at the same time. NIN get the mudra restriction for the same reason you have to combo to get Greased Lightning.
    Otherwise, and this is just spitballing, NIN would be able to create macros that handle all their ninjutsu for them without penalty while they focus on their attack chain. SE anticipated this and added the rabbit.
    (0)

  6. #6
    Player
    BlueThunder's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    143
    Character
    Blue Thunder
    World
    Cactuar
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by kyuven View Post
    This would be exploited to HELL, though. It would completely redefine the way ninjas are played.

    Mudra lag is a problem but it's not one with an easy fix since latency is a monster with no weak points to hit for massive damage.
    Latency is not the real issue of the mudra lag, but how the network of the game handles the information that is sent, and apparently, according to the devs it has to do with how the OS sends it, and that the fix is complicated.

    While I'm no programmer wizard, I have my own observation skills and with them I make my own theories with a lil bit of imagination.

    The way I see it, the game gives priority to some OS packets that are sent and puts the others on a slight queue, hence many people get the lag, and few don't.
    There is one exception were the game will ignore that priority it gives, and thats when "big" battles happen. Test your ninjutsu speed when fighting Odin, Behe or any S Rank hunt when there's a lot of people also fighting in that battle. You'll see that your speed has increased and it's because the game decides to open wide the "flood" gates to let all the info go through without "checking", avoiding that way that many during te fight would get a very noticeable delay on their actions.
    (0)

  7. #7
    Player
    Saccharin's Avatar
    Join Date
    Aug 2013
    Posts
    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    Quote Originally Posted by kyuven View Post
    Mudra lag is a problem but it's not one with an easy fix since latency is a monster with no weak points to hit for massive damage.
    I don't believe that I'm going to say this but... they could trust the client with the combo and then only verify when they hit the finisher. That should fix the failures.
    (0)