Last edited by Lavie; 08-03-2011 at 03:29 AM.
No, it is a good change nORbDragon, it just needs some testing for pricing and for people to get used to the fact that they don't have to carry around a dozen repair materials anymore.
у тебя проблемы с использованием разных форумов, что ты их сравниваешь между собой?..
you are blind
1. patch 1.16:
Destroyed good repair system, when many crafters sneaks around "repair NPCs" for getting gil from players.When the optimal class or optimal rank for a piece of equipped gear is met, that item's condition will deteriorate at a reduced rate. If both values are met, the deterioration rate will be slowed even further.
2. one month later: "i can't find repair in Ul'dah! help me!"
3. patch 1.18:
peoples: \o/The cost of NPC repairs has been reduced.
All repair materials have been replaced with a universal item called dark matter.
some: bah! realistic repair system in ff14 was moved to crap!
4. one month later: "hey, why no one in Ul'dah can't sell *something like red landtrap leaf / formula gamma / fish glue / mahogany branches / sunrise tellin or other non-popular material* nq / +3 ?"
5. patch 1.2x:
"All craft materials have been replaced with a universal item called white matter. You can buy NQ, +1, +2 and +3."
peoples: \o/
some, who likes OLD craft system: /facepalm
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