Quote Originally Posted by gamesmart View Post
The cycling is hardly expensive at all, you don't need to desynth stuff at your desynth level to lock the craft. I just make L1-5 items and blow them up, doesn't take much space at all as I can hold onto a stack of the mats rather than the item itself, so I can always make more when I intend on desynthing more.
It is extremely annoying to maintain after a while, especially when you're talking about 3 separate desynth classes. In this case if you're leveling class C, you need to desynth a cheap class A & class B item before every 2 of class C. It's really repetitive in a bad way.

Allowing a player to lock/unlock each individual desynth skill such that locked skills did not delevel would be SO much cleaner and vastly preferable.