I value your feedback and input OP.
But....
No.

I value your feedback and input OP.
But....
No.
posted twice sorry
Could you tell me what you find so offensive ? because i fail to see your vision of it and before I make a judgement on the validity of your judgement about calling Hildi offensive, I want to make sure I understand your point.
Mei
ROFL, this post.
Did you consider that maybe you're looking at this from the wrong perspective? That maybe they're saving the best (savage coil) for last (after the next Hildibrand installment)?
If you're someone who wants everything nowNOWNOWNOWNOWyesterdayOMG, then you're playing the wrong genre of game.


Hildibrand and the Mandervilles are a core part of what makes this game amazing. Savage Coil, while nice for the hardcore fans, wont be played by 90% of the playerbase.
I'm for keeping Hildebrande. It's ridiculous, mindless fun. I wouldn't call any raid hours of "content". It's hours of learning a dance to kill a monster, but it's not really hours worth of enjoyable "content". Questlines where you interact with the world, learn something about it, and help complete some task is hours of actual content.


Hildibrands quest are the only ones I've ever read through it all in this entire game. I love doing them with a cup of coffee in the morning. I disagree with this

The only acceptable replacement for a Hildibrand quest line would be a Godbert quest line. However even this is unacceptable since this would mean that Nashu would most likely be absent.

I think the main scenario should be developed in a style more similar to the Hildebrand questline. Progressing the main scenario in this fashion would be far more entertaining than our curent main scenario.
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