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  1. #1
    Player
    Tristan1983's Avatar
    Join Date
    Jan 2015
    Posts
    9
    Character
    Tristan Goldschmied
    World
    Phoenix
    Main Class
    Dark Knight Lv 72
    Well i guess i go with the splitted 1-4 and 5-8 version.

    When i once get used to it the right target is always there within 3 clicks..

    How is the Syntax for the Macroicon?

    /macroicon "1" ?? And how can i make the difference between the "grey" and the "golden" "1" "2" and so on..


    And i thank you soooo much for this ^^ Switching targets while runnin is going to make things easyier..
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  2. #2
    Player radioactive_lego's Avatar
    Join Date
    Jun 2014
    Posts
    391
    Character
    Adulate Prose
    World
    Mateus
    Main Class
    Gladiator Lv 52
    Quote Originally Posted by Tristan1983 View Post
    When i once get used to it the right target is always there within 3 clicks..

    How is the Syntax for the Macroicon?

    /macroicon "1" ?? And how can i make the difference between the "grey" and the "golden" "1" "2" and so on..
    I'm not gonna lie, I had to train myself a bit to recognize a "top half vs bottom half" situation, and press the appropriate button. Before I got used to it, I was spamming the 1-4 button six times to heal player #5, before the "derp" sensation kicked in. Since the video I've moved the player list down to the lower right-hand corner, just to the right side of my chotbar. Doing this, the eye movement required from the number of the payer in need to the corresponding targeting button is much shorter and certainly more convenient.

    The gold and blue icons I used were from the generic icons selection menu, just to the left of the NAME YOUR MACRO field. All the Macros were named the same (<--- Current Target).
    There is no /macroicon (/micon) syntax required. You can use the /micon syntax to give your macros the look and feel of actions (slightly off topic);

    /micon "Savage Blade"
    /ac "Fight or Flight"
    /ac "Savage Blade"

    This macro will give you the glowy hotbar box for Savage Blade if Fast Blade was previously used, but when you press the button FoF will be activated (if available) first. Since no spell or skill is associated with the action of switching players through macros, it is not needed.
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    Last edited by radioactive_lego; 01-15-2015 at 01:34 AM. Reason: Length

  3. #3
    Player
    Tristan1983's Avatar
    Join Date
    Jan 2015
    Posts
    9
    Character
    Tristan Goldschmied
    World
    Phoenix
    Main Class
    Dark Knight Lv 72
    Some feedback: i implemented the macros and it realy worked out great!! It makes healing easyier especially becaus of an higher mobility while targeting (can use time to position myself better for Medicas and so on).. thanks a lot so far..

    In your Vid i also saw a Aero II / Cure II macro.. how does that work out?

    I guess its simply:

    Aero II / Cure II:
    /macroicon "Cure II"
    /ac "Cure II" <t>
    /ac "Aero II" <t>

    and the macro tries both depending on your target?
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  4. #4
    Player radioactive_lego's Avatar
    Join Date
    Jun 2014
    Posts
    391
    Character
    Adulate Prose
    World
    Mateus
    Main Class
    Gladiator Lv 52
    Quote Originally Posted by Tristan1983 View Post
    In your Vid i also saw a Aero II / Cure II macro.. how does that work out?

    I guess its simply:

    Aero II / Cure II:
    /macroicon "Cure II"
    /ac "Cure II" <t>
    /ac "Aero II" <t>

    and the macro tries both depending on your target?
    No sir. Offensive spells/skills should always be macroed OVER healing skills/spells.*

    /micon "Healing spell"
    /ac "Offensive Spell"
    /ac "Healing Spell"

    Good!

    /micon "Healing spell"
    /ac "Healing spell"
    /ac "Offensive Spell"

    Not good!

    The reason is because, even if you have an enemy tgted, and the healing spell is on top in your macro you will always get the healing spell (on yourself).

    *the <t> may give you the desired effect, but you may just get an error fizzle as well. Also, certain offensive spells (Holy, Blizzard II) will always cast even if you have a friendly tgted.
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