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  1. #1391
    Player
    alphamax112's Avatar
    Join Date
    Sep 2013
    Posts
    140
    Character
    Kim Taeyeon
    World
    Tonberry
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Psycofang View Post
    Right now in nearly full poetics im hanging around 280 det and near520 crit. Ss is around 530 something
    I think your stat is a bit lower than average, even with nearly full poetics.
    My stat is 496 crit, 293 det and 617 ss. With 4 poetic parts, shiva brace & some crafted parts. What I did at T10 :

    1. No RS at beginning, they won't be up for first adds.
    2. Minimize your movement. Use sprint, aetherial manipulation and swiftcast during charge. My execution order is "sprint" when imdugud casts heat lightning, then see if u don't get the heat then continue cast until the charge target explosion wear off, then aetherial manipulation & cast until u're knocked back then swiftcast and continue casting while running back to your position.
    3. In 1st adds phase, double flare one set of daugh-son, then use ether and bliz 3 -> thunder 1 on the other set of daugh-son then continue.

    If your party has a SMN, ask them to LB.
    (0)

  2. #1392
    Player
    Lavitz_'s Avatar
    Join Date
    Jul 2014
    Posts
    100
    Character
    Lavitz Bale
    World
    Gilgamesh
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by alphamax112 View Post
    I think your stat is a bit lower than average, even with nearly full poetics.
    My stat is 496 crit, 293 det and 617 ss. With 4 poetic parts, shiva brace & some crafted parts. What I did at T10 :

    1. No RS at beginning, they won't be up for first adds.
    2. Minimize your movement. Use sprint, aetherial manipulation and swiftcast during charge. My execution order is "sprint" when imdugud casts heat lightning, then see if u don't get the heat then continue cast until the charge target explosion wear off, then aetherial manipulation & cast until u're knocked back then swiftcast and continue casting while running back to your position.
    3. In 1st adds phase, double flare one set of daugh-son, then use ether and bliz 3 -> thunder 1 on the other set of daugh-son then continue.

    If your party has a SMN, ask them to LB.
    Why save RS?
    (0)

  3. #1393
    Player
    OneWingedSora's Avatar
    Join Date
    Apr 2014
    Posts
    507
    Character
    Mala Liath
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Lavitz_ View Post
    Why save RS?
    To use it on triple flaring the adds.
    (0)

  4. #1394
    Player
    alphamax112's Avatar
    Join Date
    Sep 2013
    Posts
    140
    Character
    Kim Taeyeon
    World
    Tonberry
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Lavitz_ View Post
    Why save RS?
    Because it will be on cooldown when 1st adds phase. Well, that's what I do. If your DPS is good, or if u cleared T10 multiple times, then ignore those points.
    (0)

  5. #1395
    Player
    Lavitz_'s Avatar
    Join Date
    Jul 2014
    Posts
    100
    Character
    Lavitz Bale
    World
    Gilgamesh
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by OneWingedSora View Post
    To use it on triple flaring the adds.
    Is it actually a DPS increase vs using it when it's off cooldown?

    Quote Originally Posted by alphamax112 View Post
    Because it will be on cooldown when 1st adds phase. Well, that's what I do. If your DPS is good, or if u cleared T10 multiple times, then ignore those points.
    This is just a suggestion for getting through add phase quicker then?

    I find it hard to accurately test these things myself, but I'm all for increasing my DPS
    (0)

  6. #1396
    Player
    OneWingedSora's Avatar
    Join Date
    Apr 2014
    Posts
    507
    Character
    Mala Liath
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Lavitz_ View Post
    Is it actually a DPS increase vs using it when it's off cooldown?
    Yes. Depending on your group, you should only be able to use two Raging Strikes on the entirety of Turn 10 anyway so delaying it till the add phase won't matter since you will still be able to use another one later.
    (0)

  7. #1397
    Player
    Lavitz_'s Avatar
    Join Date
    Jul 2014
    Posts
    100
    Character
    Lavitz Bale
    World
    Gilgamesh
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by OneWingedSora View Post
    Yes. Depending on your group, you should only be able to use two Raging Strikes on the entirety of Turn 10 anyway so delaying it till the add phase won't matter since you will still be able to use another one later.
    You can use it 3 times if you use it at the start as long as you have 6:30-7:00 in the fight, tried saving it for adds on T10 today and just barely got a 3rd one off at the end with some deaths, I'll have to try it again next week.
    (0)

  8. #1398
    Player
    Jerrybeanman's Avatar
    Join Date
    Dec 2013
    Posts
    14
    Character
    Jerrybeanman Jia
    World
    Lamia
    Main Class
    Goldsmith Lv 60
    Hey guys, im currently working on t10 as a BLM(switched from DRG). I've read up the google doc provided but I couldnt math out the optimal rotation for add phase. Right now I'm thinking of using fire I -->flare or fire II -->flare rotation on the daughter and son after dotting both of them up but I dont know which rotation would be more effective. Ps.first day raiding as blm starting tomorrow, any help would be appreciated
    (0)

  9. #1399
    Player
    alphamax112's Avatar
    Join Date
    Sep 2013
    Posts
    140
    Character
    Kim Taeyeon
    World
    Tonberry
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Jerrybeanman View Post
    Hey guys, im currently working on t10 as a BLM(switched from DRG). I've read up the google doc provided but I couldnt math out the optimal rotation for add phase. Right now I'm thinking of using fire I -->flare or fire II -->flare rotation on the daughter and son after dotting both of them up but I dont know which rotation would be more effective. Ps.first day raiding as blm starting tomorrow, any help would be appreciated
    Mine is ~1.1k(170 potency)/Fire I and ~650(100 potency)/target/Fire II. Assuming we go to adds phase at full MP bar with UI3 (without piety build), Fire I x5 or Fire II x4 is the most we can cast before 1st Flare. Calculate the volume of the Sun
    (0)
    Last edited by alphamax112; 01-14-2015 at 05:21 PM.

  10. #1400
    Player
    Jerrybeanman's Avatar
    Join Date
    Dec 2013
    Posts
    14
    Character
    Jerrybeanman Jia
    World
    Lamia
    Main Class
    Goldsmith Lv 60
    ah thanks!!
    by the way I have two BLM noob questions I would like to ask
    1. if I'm using the T1B1 5xFire rotation, should I always refresh T1 when its down or should I always wait until I'm in blizzard phase?
    2. Whats the best rotation to recouver mana after a flare + transpose senerio to get back on track?
    3.Can someone explain me how fire weaving actually work? couldnt understand it from the google DOC
    (0)
    Last edited by Jerrybeanman; 01-15-2015 at 04:54 AM.

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