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  1. #61
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    As a person who plays BTN as a Main class, I feel this could bring some great things to the gathering classes.

    -Pet would serve to break up tedium
    -Pet could have an inventory to hold gathered items
    -Pet could open up Gathering Specific Storylines

    Most important to note is SE is currently trying to figure out how to incorporate Pet Classes and Mount Raising into this game. This kind of idea could serve to fill that Pet Class and Raising aspects. If you allow users to raise their chosen pet and manipulate their stats and abilities it could become a whole new source of game play.
    (4)

  2. #62
    Player
    redmage's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    393
    Character
    Topheru Jopheru
    World
    Excalibur
    Main Class
    White Mage Lv 70
    Good idea Kiote with the companions being able to carry items as well!
    (0)

  3. #63
    Player
    Darium's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    103
    Character
    Darium Ashaman
    World
    Ragnarok
    Main Class
    Leatherworker Lv 30
    I LOVE this idea.
    (0)

  4. #64
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    Quote Originally Posted by AceofRains View Post
    It's just a stone's throw away.
    As I recall, the only action you can take in fending yourself off from foes is the use of "Throw Stone". Gee, that's really going to save your life. (/sarcasm) So in light of this, I propose a cute pet familiar to assist you in your gathering endeavors.
    altho the idea is very interesting and fun, i dont see the point other than to make the job easier, safer, and faster to profit and level.

    if it were melee, what would be implemented to balance out this "Level and profit without dying as much" system for DoL?
    (1)

  5. #65
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Deceptistar View Post
    altho the idea is very interesting and fun, i dont see the point other than to make the job easier, safer, and faster to profit and level.

    if it were melee, what would be implemented to balance out this "Level and profit without dying as much" system for DoL?
    I don't quite get what your saying here.. Could you restate? :/
    (1)

  6. #66
    Player
    Dras6fin's Avatar
    Join Date
    Mar 2011
    Location
    .......
    Posts
    194
    Character
    Drasdras Darkmoon
    World
    Gungnir
    Main Class
    Conjurer Lv 45
    Quote Originally Posted by Deceptistar View Post
    easier, safer, and faster to profit and level.
    Quote Originally Posted by AceofRains View Post
    I don't quite get what your saying here?
    I also don't understand what you mean by that Deceptistar?
    However if it's a solution to prevent easier content, then it's simple, just make it harder...

    (Here's a few examples)


    1.) Requirements and Restrictions:
    -Gathering Companion will not work for you unless you give them items, that must be gathered from a specific location as requested from it.
    -Must receive a set number of "Approvals" from it. "You've done well" or "Thanks for the food"
    -Player must give "praise" (*the command already exists: /Tell <monster name> "Thank You")
    -Before reaching rank 50 a Companion Does Not Completely Trust (you).
    -Do Not harm or kill monsters the same types as gathering companion; meaning using any offense abilities or switch to DoW/DoM then attacking. gathering companion will take offense.
    -It will not listen, It will not help, and It will only do what it wants; this leads to mischief and troubling situations (but that's interesting in it's own way.)

    2.) Cute DoL Familliars? It all depends on a persons idea of cuteness, to me I'd say Spriggans and Goobues are cute. (*there teeth are my favor ). So for gathering companions I then thought "Why make difference between the strong or the weak for DoL?"

    Why not from the very start rank 1 give a quest that requires gathering players to verge into a dangerous area to gather an item, then the quest soon leads to a companion, however, it turns out that your potential partner is a Boss Level Monster! (I can imagine the look on the character's faces as it the cute-beast roars and we (players) think "This is my gathering companion!?!? "Is this Cute?" and I can't tame this thing!!" ... of course you can't ... for we are DoL gatherers not fighters. However the quest doesn't just lead to an impossible mission, it takes pity on you ... the monster soon after choosing to watch over you and follow you, it wants to see how such a being (gatherers) tries to survive in the untamed land of Eorzea. This could make "Gathering Companions" special and unique and harder.

    To all DoLs "Gain the Trust of a Strong Companion or the Weakest" "However it should still take some skill to be there friends ether way." [*and you'll probably get mangled a few times when missing up.]
    (1)
    Last edited by Dras6fin; 08-03-2011 at 11:33 AM.
    "It's The Journey that is important, The Destination is Not that important."

  7. #67
    Player
    Resheph's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    325
    Character
    Resheph Rahovari
    World
    Hyperion
    Main Class
    Gunbreaker Lv 70
    I'de like to see pets in this game in general, the OP has a really good idea with an interesting spin on pets.. something to fight off mob aggro while gathering.. makes sense!
    (1)

  8. #68
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Bumping this 'cause I think it's an amazing idea that so far has nothing but positive support. C'mon Bayohne, pass this one on!
    (2)

  9. #69
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by LlenCoram View Post
    Bumping this 'cause I think it's an amazing idea that so far has nothing but positive support. C'mon Bayohne, pass this one on!
    Lol thank you so much. I'd be honored if one of my ideas made its way into the game. /bumpx2 xD
    (0)

  10. #70
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    251
    2 thoughts:

    We have the fisherman hat, but no botany or miner gear? We need to at least start there.

    And while I love gathering companions, what sould happen if the spriggan got in the way of your axe swing?
    (0)

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