Quote Originally Posted by Raim View Post
Make the debuff on death longer, decrease the reward of the leve/dungeon/etc if you must. Anything more is a pointless argument because if you implement experience loss on death, SE will be losing a huge amount of potential customers. Something they especially can't afford to do right now.
what game are you plaing? ffxiv already lost 90% of it's player base with no death penalty as it is....